Feeds

Hardware > Antique Code Show

Xenon: Bitmap Brothers' (mega)blast from the past

Antique Code Show Classic Amiga and ST scroll-play gaming
Giles Hill, 19 Mar 10:35

Flying Toaster screen savers return on GitHub

You thought CSS was evil? Here's proof
Simon Sharwood, 17 Mar 02:02

Vertical take-off and laughing: Space Harrier

Antique Code Show It's 1985’s oddest arcade release
Giles Hill, 18 Feb 10:03

The CURSE of WHO: WHY has there never been a decent videogame with the Doctor?

Doctor Who @ 50 The Antique Code Show desk gets the facts
Tony Smith, 07 Nov 12:12

Ding-dong, Cthulu calling: Infogrames’ 1992 Alone in the Dark

Antique Code Show Crawling chaos in the classic classic house of horrors
Giles Hill, 31 Oct 09:04

It's Grand Theft Auto 5 day: Any of you kids remember GTA the First?

Antique Code Show Top-down car takin’, money makin’ action from the late 1990s
Giles Hill, 17 Sep 13:30

Myst: 20 years of point-and-click adventuring

Antique Code Show The genre-defining game that made us all buy CD-ROM drives
Tony Smith, 03 Sep 09:03

Starwing: Nintendo, Argonaut's Brit boffinry and the Super FX chip

Antique Code Show World + Fox introduced to true 3D: gaming never the same again
Giles Hill, 15 Aug 09:03

Unreal: Epic’s would-be Doom... er... Quake killer

Antique Code Show The best single-player FPS of its generation?
Tony Smith, 16 Jul 10:05

Prince of Persia: Baggy trousers and curvy swords

Antique Code Show Jordan Mechner’s animation classic
Giles Hill, 01 Jul 11:06

Thirty-five years ago today: Space Invaders conquer the Earth

Antique Code Show Bleep Bleep PEW Bleep Bleep PEW PEW BLEEP BLEEP
Tony Smith, 05 Jun 08:30

Star Trek: The original computer game

Antique Code Show Into darkness: back to the 1970s, Basic and Ascii art
Tony Smith, 03 May 09:33

Sonic the Hedgehog

Antique Code Show Sega's spikey blue erinaceinus across platforms, across time
Giles Hill, 11 Apr 12:00

SimCity 4

Antique Code Show Well, burgher me backwards
Mike Plant, 14 Mar 12:04

SimCity 3000

Antique Code Show The massive first-person 3D city sim that never was
Mike Plant, 07 Mar 12:00

SimCity 2000

Antique Code Show Spline of the times
Mike Plant, 01 Mar 10:04

SimCity Classic

Antique Code Show Micromanage your own mock metropolis
Mike Plant, 22 Feb 10:28

Earthworm Jim

Antique Code Show Groovy!
Lucy Orr, 11 Dec 08:00

Taito's Double Dragon

Antique Code Show Works wonders?
Andy Davies, 22 Nov 08:00

LucasArts' Dark Forces

Antique Code Show Star Wars meets Doom in this classic first-person shooter from 1995
Tony Smith, 05 Nov 08:00

Valve's Half-Life

Antique Code Show Our very own Tesla Girl recalls a year in physicist Gordon Freeman's company
Lucy Orr, 17 Oct 07:00

Populous

Antique Code Show Conquest mode
Lucy Orr, 26 Sep 11:00

The Legend of Zelda: Ocarina of Time

Antique Code Show Cucco Gank
Lucy Orr, 12 Sep 07:00

Ghostbusters

Antique Code Show Plasma TV?
Lucy Orr, 29 Aug 07:00

Goldeneye

Antique Code Show You only live twice?
Lucy Orr, 15 Aug 11:00

Spy Hunter

Antique Code Show Captured by the game
Lucy Orr, 25 Jul 10:03

Streetfighter 2: The World Warrior

Antique Code Show 1990s beat master
Giles Hill, 18 Jul 07:00

Ten... highlights from 40 years of Atari

Antique code show Pong on...
Caleb Cox, 27 Jun 16:48

Speedball 2 Brutal Deluxe

Antique Code Show Foul play
Lucy Orr, 20 Jun 11:00

Marathon

Antique Code Show Halo's forerunner
Tony Smith, 06 Jun 11:00

Return to Castle Wolfenstein

Antique Code Show Ex the Axis
Tony Smith, 23 May 11:00

Head over Heels

Antique Code Show Cute creatures and perfidious puzzles
Andy Davies, 09 May 11:00

Jazz Jackrabbit

Antique Code Show Easter Bunny?
Lucy Orr, 11 Apr 11:00

Rock'n'Roll Racing

Antique Code Show Driving you insane
Lucy Orr, 21 Mar 12:00

Carmageddon

Antique Code Show More Top Gore than Top Gear
Tony Smith, 07 Mar 12:00

Leisure Suit Larry in the Land of the Lounge Lizards

Antique Code Show Thanks for the mammaries
Lucy Orr, 15 Feb 10:00
Looking Glass Studios System Shock

System Shock

Antique Code Show We've come along way since Looking Glass Technologies released System Shock in 1994, which earned it the distinction of being first first-person game with an engine able to render sloping walls. Before then, gaming environments were limited to verticals and horizontals.