Columnists

Shadow of the Beast: Amiga classic returns from the darkness

Antique Code Show 16-bit showcase game that was just too tough to be fun
Giles Hill, 25 Jun 08:57

Why is it that women are consistently paid less than men?

Worstall @ the Weekend Assuming that what we're told is correct, that is ...
Tim Worstall, 21 Jun 08:00

FLICK my FLINT and SNIFF my TREE on the streets of Naples

Something for the Weekend, Sir? Seeking the heart and groin of smart retail
Alistair Dabbs, 20 Jun 08:00

E3 2015 in a nutshell: Hurry up Hoth, and plenty to Unravel

Game Theory Coming to a console, PC or mobile near you
Mike Plant, 19 Jun 13:41

Pwned so many times - but saved by the incident response plan

Sysadmin blog In IT paranoia is never a bad thing
Trevor Pott, 17 Jun 11:36

Columnist Roll

Mike Plant

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Mike Plant grew up on a diet of Final Fantasy, Monkey Island, TIE Fighter and Super Mario Bros. He now takes advantage of this idle youth by dividing his time between his The Console column for newspaper The Independent and editing his own blog GamesCatalyst.com. His quest to dispel the myth held by mainstream media, that games are the work devil, continues.
Star Wars: Battlefront

E3 2015 in a nutshell: Hurry up Hoth, and plenty to Unravel

Game Theory The E3 2015 press conferences have been and gone, leaving us to consider what to make of the gameplay and teaser footage shown-off by Microsoft, Sony, Nintendo, EA, Ubisoft, Bethesda and Square Enix. Which devs had us out of our seats and which were faced with an awkward silence? Fallout 4 One man and his dog: Fallout 4 due in …
Mike Plant, 19 Jun 2015
Splatoon

Colour me bad: Kraken time or damp squid with Splatoon

Game Theory Nintendo might be incapable of depicting any kind of violence in its games (beyond a fat plumber stamping on turtles), but that doesn't mean it can't do team warfare. Splatoon navigates the narrow path between too much violence and too little by furnishing its combatants with water pistols filled with coloured ink. Splatoon …
Mike Plant, 29 May 2015
Hotline Miami 2: Wrong Number

Console yourself: How the PS4 Spring Fever indies stack up

Game Theory It wasn’t that long ago that Microsoft dominated the world of home console indie games, with the Xbox 360’s Summer of Arcade promotion bringing us the likes of Shadow Complex and Limbo, year-in, year-out. Now though, the winds of change have led to the PS4 stealing a march on the indie scene, with Sony’s Spring Fever roster of …
Mike Plant, 01 May 2015
Battlefield Hardline

Discreet fighting man: Battlefield Hardline

Game Theory If there’s one area of the Battlefield formula you’d say needs most work, it would undoubtedly be its single-player component. Recent offerings have promised much in hyped-up trailers, showing blazing gunfights and falling buildings. But, ultimately, each has fallen short when it comes to a cohesive storyline and noteworthy …
Mike Plant, 23 Mar 2015
Rockstar Games – Grand Theft Auto V

Gaming's driving ambitions: The Crew and Grand Theft Auto V

Game Theory If only all of life's hiccups could be solved by driving really, really fast. Luckily for Alex Taylor, The Crew's rather wet-behind-the-ears lead, that would seem to be the case. Joining the race Murder, police corruption and gang warfare are as nothing, it would seem, in the presence of torque, horsepower and, presumably, new …
Mike Plant, 05 Dec 2014
Assassin's Creed: Unity

Shoot to THRILL: Assassin's Creed: Unity and Halo: Master Chief Collection

Game Theory Ubisoft left itself with an uphill struggle in trying to top last year's Assassin’s Creed 4: Black Flag, a game that blended the franchise's core gameplay with a swashbuckling style that its buccaneer subject matter demanded. Assassin's Creed: Unity The style council Black Flag’s Edward Kenway was more of a drunken sailor …
Mike Plant, 14 Nov 2014