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Andrew Bailey

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Gears of War 3

Gears of War 3

Review When it comes to goodbyes, Gears of War 3 proves that parting truly is the sweetest of sorrows. A swansong of bewildering scope and ambition, it's a near-flawless conclusion to Epic's highly acclaimed series. Gears of War 3 Fire in the hole With only a handful of games able to rival it for intensity, action and drama, and …
Andrew Bailey, 20 Sep 2011
Resistance 3

Resistance 3

Review It's hard to know whether to blame its own over-bearing derivation or the over-saturation of FPS games in general: either way, Resistance 3 is an anticlimatic end to a series that has struggled to rise above mediocrity. Resistance 3 Holey smoke That's hardly surprising. The greatest achievement of the first two Resistance …
Andrew Bailey, 16 Sep 2011
appToyz appBlaster

appToyz appBlaster

iGamer Gaming peripherals have a bad reputation, and not without good reason. From the sublime Steel Battalion controller to every ridiculous Wii peripheral, these plastic appendages have one thing in common: they make gamers look sublimely ridiculous. appToyz appBlaster Point and shoot: appToyz appBlaster Even those which …
Andrew Bailey, 07 Sep 2011
Dell Alienware M18x

Dell Alienware M18x 18.4in gaming notebook

Review Last year, Dell added to its Alienware laptop family and simultaneously expanded the definition of ultra-portables with the tiny-beefcake M11x. This year's new addition, the flagship M18x, now expands the other end of the spectrum. Dell Alienware M18x Big player: Dell's Alienware M18x Labelling this colossus a desktop …
Andrew Bailey, 02 Sep 2011
appToyz appWheel iPhone gaming accessory

appToyz appWheel

iGamer “For fuck's sake, Mum. I asked for the appBlaster; not the fucking appWheel. You've totally fucked Christmas. No wonder dad's shacked up with that 26-year-old stunner. I fucking hate you!” I can picture it now. Christmas morning 2011 – surly, ungrateful teenager versus distraught, nonplussed mum. Not that I've even tried the …
Andrew Bailey, 24 Aug 2011
Deus Ex: Human Revolution

Deus Ex: Human Revolution

Review Forget the lacklustre sequel Invisible War, Deus Ex: Human Revolution is the true, worthy successor to Deus Ex, a breathtaking paragon of the genre the original helped define. Deus Ex: Human Revolution Bringing more to the table Yes, there's little novelty in its genre conceits. Hacking and circumvention, augmentations, …
Andrew Bailey, 23 Aug 2011
The Register breaking news

Five... freshly picked iOS gaming apps

iGamer If you've survived the sink estate uprising and still have a job after Global Financial Meltdown II, you might just enjoy one of the recent crop of iOS games on your commute to work. Cut the Rope: Experiments RH Numbers Cut rope, free candy, feed Om Nom. Like all the best casual titles, Cut the Rope's simple premise and …
Andrew Bailey, 10 Aug 2011
Call of Juarez: The Cartel

Call of Juarez: The Cartel

Review In theory, The Cartel's contemporary setting is a wise move for the Call of Juarez series. The moderate success of the first two Western-themed games was instantly undone when Red Dead Redemption moseyed into the overlooked genre, rounded up the pretenders and rode them out of town. By relocating to the present day, developer …
Andrew Bailey, 28 Jul 2011

Oi, Android, get gaming sorted out NOW

iGamer On Christmas Day 2011 I'll pass a significant milestone. This year's baby-Jesus-knees-up will mark the thirtieth anniversary of my love affair with gaming. That's thirty trips around the Sun since I unwrapped, unboxed and played my first videogame - Fire on Game & Watch, if you're interested. Or some 10,957 sunsets and …
Andrew Bailey, 27 Jul 2011
Air Conflicts: Secret Wars

Air Conflicts: Secret Wars

Review In recent years aerial combat games have been in free fall. The genre stalled after the seminal Il-2 Sturmovick and has struggled to pull out of a seemingly irrecoverable nosedive. But, contrary to their dubious quality, the continuing popularity of the Ace Combat and Hawx series proves interest remains sky high for the genre …
Andrew Bailey, 21 Jul 2011
Transformers: Dark of the Moon

Transformers: Dark of the Moon

Review Last year's War for Cybertron salvaged Transformers from gaming's scrapyard. While still not fully realising the potential of the IP, High Moon Studios' game combined reverential treatment of the fiction with solid controls and decent gameplay to mark a high point for the franchise. Transformers: Dark of the Moon Step on it …
Andrew Bailey, 05 Jul 2011
Shadows of the Damned

Shadows of the Damned

Review The old saying goes that if you go to hell, you'll be far too busy shaking hands with friends to care. Well, not in Shadows of the Damned's hell, you won't. Your finger's never off the trigger long enough to shake with fear, let alone shake hands with anyone. Shadows of the Damned Lighten up, mate Developed under the …
Andrew Bailey, 29 Jun 2011
Infamous 2

Infamous 2

Review When it comes to superhero videogame sequels, it pays to be honest about your expectations. With the most compelling elements exhausted in the original – namely the collection and mastering of superpowers – all you can realistically hope from a sequel is one of two clichés. Will it go for the cheap shot and rob you of your …
Andrew Bailey, 18 Jun 2011
Asus Eee Pad Transformer TF101

Asus Eee Pad Transformer Android tablet

Review Billed as the year of the fondleslab, 2011 has so far failed to deliver on the hype. With sales of Motorola's Xoom sluggish at best, the BlackBerry Playbook too idiosyncratic for most and the Samsung Galaxy 10.1 tantalisingly conspicuous by its absence, Asus looks to steal a march on the competition with its Eee Pad Transformer …
Andrew Bailey, 15 Jun 2011
Duke Nukem Forever

Duke Nukem Forever

Review In a game bursting with 1980s macho-movie quotes and in-jokes, one line resonates far beyond Duke Nukem Forever’s puerile script. Besieged by an alien invasion, the President of the United States ignores calls to beg the eponymous meathead to save the planet, lamenting, “Duke, you’re a relic from a different era.” Duke Nukem …
Andrew Bailey, 14 Jun 2011
Hunted: The Demon's Forge

Hunted: The Demon's Forge

Review Let's get one thing straight, Hunted: The Demon's Forge is not an RPG. Hunted: The Demon's Forge Hanging in the green room before a shoot Sure, you fight through enough besieged villages, possessed forests and dank and gloomy dungeons to fill Middle Earth twice over. Your standard enemies, the Wargar, bear an uncanny …
Andrew Bailey, 09 Jun 2011
8 ball

Ball games: the latest sports releases

Review Here at Vulture Central, we love a challenge. And they don't come more challenging than reviewing three sports games in three days. So all warmed up and ready to play, with club, racket and cue in hand, I head onto the course and court and into the Crucible to give you the lowdown on Tiger Woods PGA Tour 2012 Masters, Virtua …
Andrew Bailey, 30 May 2011
L.A. Noire

LA Noire

Review If you were expecting Grand Theft Auto or Red Dead Redemption dressed in police uniform, then I'm sorry to disappoint you. LA Noire is far removed from its Rockstar stablemates. Sure, it bears all the hallmarks of gaming's master craftsman: the peerless synergy of narrative, art direction and game design, the unabashed depiction …
Andrew Bailey, 20 May 2011
iControlPad

iControlPad Bluetooth controller for mobile devices

iGamer Ever tried a bout of Quake III on your Android tablet or a few laps of Super Mario Kart on your iPhone? Chances are, you spent the first few seconds smiling with nostalgia and the rest of the time hurling expletives at the poor controls. Even simple platformers, such as Super Mario World, although translating well onto …
Andrew Bailey, 18 May 2011
Operation Flashpoint: Red River

Operation Flashpoint 2: Red River

Review Hightailing it across the vast, open countryside in the middle of the night. Fighting a desperate rearguard action against an indomitable force. Squinting through the claustrophobic green murk of nightvision for enemies hidden among trees and rocky outcrops. Operation Flashpoint: Red River Gun runners Fearing the lethality …
Andrew Bailey, 11 May 2011
Socom 4

SOCOM 4

Review If the murder-sim genre has taught us anything, it’s that gamers require little pretext to kill. It helps, of course, when justification is provided through exposition, or by that simplest casus belli of all, an enemy pulling the trigger first. But occasionally, along comes a game like SOCOM 4 to prove all we really need to know …
Andrew Bailey, 05 May 2011
Portal 2

Portal 2

Review “The best solution to a problem,” says GLaDOS, “is usually the easiest one.” She's right, of course. But then she always is. Portal players know all too well how inadvisable it is to disagree with Aperture Science's sociopathic AI caretaker, but it's surprising how often her maxim proves true during the sequel to Valve's much- …
Andrew Bailey, 22 Apr 2011
Llamasoft Minotron 2112

Minotron: 2112 on iOS 4

iGamer A psychedelic 8-bit arena shooter featuring amorous ungulates and minotaurs in rainbow-coloured jumpers. The more you try to explain a Jeff Minter game, the more ridiculous it sounds. Llamasoft Minotron 2112 No need to dust down your Amiga or Atari thanks to the Minotaur Project For over 20 years, his company Llamasoft has …
Andrew Bailey, 20 Apr 2011
Sony Ericsson Xperia Play

Sony Ericsson Xperia Play Android smartphone

Review The evolution of smartphones has introduced a divide between gaming capability and gaming playability. Powerful processors and operating systems allow increasingly complex gaming. But complex games demand complex controls. Finger swishing and prodding might suffice when flinging belligerent avians around the screen, but virtual …
Andrew Bailey, 19 Apr 2011
Need for Speed: Shift 2 Unleashed

Need for Speed: Shift 2 Unleashed

Review Just how can a new racing game carve out a niche in a saturated genre? How can you improve on the intensity of Race Driver Grid, the visuals of F1 2010, or the driving physics of Gran Turismo 5 and Forza 3? Need for Speed: Shift 2 Unleashed Pretty straight forward Need for Speed: Shift 2 Unleashed seeks to answer those …
Andrew Bailey, 15 Apr 2011