Feeds

Globe grabbin,’ sphere slammin’, orb-tossin’, pill poppin’... Speedball

The Bitmap Brothers’ Amiga and Atari ST classic

The Power of One Brief: Top reasons to choose HP BladeSystem

Player slayer

Power-ups now appeared more readily, with nastier results like turning the ball into a weapon that, with a well-aimed shot, could take your opponents out. The most inspired power-up though, was the one that reversed your opponent’s joystick controls, leaving them quite bamboozled and full of sweary uselessness until the black magic wore off – brilliant.

Speedball 2

Smarten your Spartans

The ability to spruce up your team with earned cash was also given more status in the sequel – with the option to work through team members individually, adding "elbow pads", "brain boosts" and "bitmap shades" as you saw fit. Or for lazy team managers, an "All" button pumped each team member up across the full range of options.

The extent to which Speedball 2 could get under your skin was quite something, with much grudge-match heckling ensuing between rival players. Inevitably, losers would get in a sulk and start blaming the useless joystick they had been given, and sometimes there was a hint of truth in the claim. Since many an Amiga or ST came bundled with just the one joystick, a second controller had to be scavenged from somewhere else. In my case it was an old, and slightly bizarre, Atari 2600 controller.

Woe betide anyone ridiculous enough to think they could win with keyboard controls alone - that awkward, dual-direction combined key pressing would leave fingers aching and teeth grinding, as your opponent made circles around you on their way to victory.

Speedball 2

Celebrate a goal with a couple of drinks

The Speedball series lay dormant until the year 2000, when Speedball 2100 for the PlayStation arrived, attempting to cash in on the success of that popular console and keep the game franchise alive. While graphics were technically improved, as you would presume, the loss of the cleanly defined, precise look of the previous games felt like a great thing had been chucked out unnecessarily.

Moreover, the one-player option was too easy and some players even complained that the controller hurt their hands. It certainly wasn’t dreadful, but Speedball 2100 didn’t really live up to the hype.

Other Speedball reboot attempts have also been variable in quality and success.

A safe move was made with the version of Speedball 2 released for Xbox Live Arcade in 2007 – a relatively minor update that gave the Bitmap Brothers a second shot at success in the US game market. It did moderately well, though many Speedball fans were disappointed that it hadn’t been enhanced in any particularly worthwhile way.

Speedball 2 Tournament

Tournament play: Speedball goes 3D

Speedball 2 Tournament, a 3D-enabled sequel for PC released later that year, should have answered the critics, yet it received a mixed reception. The 3D viewpoints didn’t really enhance the gameplay – while it looked more contemporary, the 3D aspect was actually confusing, and controls were a bit awkward too.

As for more recent efforts, Speedball 2: Evolution (2011) was a welcome diversion for Android, iOS and Symbian users. Updating the graphics, though retaining some of the classic sounds and allowing for multi-device competitive matches, produced a minor hit – no doubt the Speedball faithful were pleased to have the game tucked away for portable pleasure.

Speedball 2100

The Bitmap Brothers are back: Speedball 2100

Right up to date, in December 2013, Speedball 2 HD was released for the PC through Steam, offering a vaguely spruced-up adaptation of the mobile version’s visuals. The game’s play mechanics work well, with lots of new power-ups and team enhancements, though if you’re looking for a challenging one-player experience you should, again, look elsewhere. It’s a shame the game doesn’t include an online, or even LAN, multiplayer option, though I guess it does promote, therefore, the original’s party joy of crowding round a computer in a darkened bedroom.

One fine day, Speedball 3 will touch down with a well-deserved bang and schools across Britain will again suffer a wave of devious student (and teacher) bunk-offs. In my 1990s dreams anyway. ®

Released 1988/1990
Developer The Bitmap Brothers
Publishers Image Works, Empire Interactive, SOFEL, Krisalis Software, Renegade Software, Virgin Games, Wanadoo, Amiga Inc
Platforms Amiga, Atari ST, PC, Commodore 64, Sega Master System, NES, Archimedes, Amiga CD32, Sega Megadrive, Game Boy, Game Boy Advance, Blackberry

Using blade systems to cut costs and sharpen efficiencies

More from The Register

next story
Report: American tech firms charge Britons a thumping nationality tax
Without representation, too. Time for a Boston (Lincs) Macbook Party?
Child diagnosed as allergic to iPad
Apple's fondleslab is the tablet dermatitis sufferers won't want to take
Microsoft takes on Chromebook with low-cost Windows laptops
Redmond's chief salesman: We're taking 'hard' decisions
For Lenovo US, 8-inch Windows tablets are DEAD – long live 8-inch Windows tablets
Reports it's killing off smaller slabs are greatly exaggerated
Cheer up, Nokia fans. It can start making mobes again in 18 months
The real winner of the Nokia sale is *drumroll* ... Nokia
Seventh-gen SPARC silicon will accelerate Oracle databases
Uncle Larry's mutually-optimised stack to become clearer in August
prev story

Whitepapers

Seven Steps to Software Security
Seven practical steps you can begin to take today to secure your applications and prevent the damages a successful cyber-attack can cause.
Consolidation: The Foundation for IT Business Transformation
In this whitepaper learn how effective consolidation of IT and business resources can enable multiple, meaningful business benefits.
Designing a Defense for Mobile Applications
Learn about the various considerations for defending mobile applications - from the application architecture itself to the myriad testing technologies.
Build a business case: developing custom apps
Learn how to maximize the value of custom applications by accelerating and simplifying their development.
Consolidation: the foundation for IT and business transformation
In this whitepaper learn how effective consolidation of IT and business resources can enable multiple, meaningful business benefits.