Feeds

Helghast-ly holiday: Killzone Shadow Fall

Red-eyed raiders are back in the PS4’s key launch title

7 Elements of Radically Simple OS Migration

Review Guerrilla Games’ Killzone: Shadow Fall is almost impossibly good looking, especially considering it’s a launch title. Cityscapes sparkle, foliage is lush and figures cast long shadows. Lens flare is plentiful – so much so that at times I actually found myself squinting.

Killzone: Shadow Fall

Hel‘ghastly opponents

Think back to the PS3’s launch for a moment. The equivalent day-one title was Resistance: Fall of Man. A game that these days looks clunky to say the least, especially when compared to the likes of Killzone 3 or The Last of Us.

It’s more than a little bewildering to think that maybe, just maybe, we’ll be looking back at back Shadow Fall in seven years and consider it as merely OK-looking. If that’s the case, then we’re all going to have to dream up new superlatives when it comes to discussing visuals.

Underneath all the eye candy is a first-person shooter that plunges us into Killzone’s ongoing tale of the Interplanetary Strategic Alliance (ISA) versus the Helghast (from the planet Helghan). Rather than continue the series’ trend of depositing us into a pitched battle, however, Shadow Fall takes a different approach: it casts the player as infiltrator, rather than marine.

Killzone: Shadow Fall

Operation: infiltrate

This welcome change of pace is made possible by a plot set 30 years after Killzone 3. Helghast refugees have been handed half of a planet known as Vekta by the ISA.

Good news for the Helghast maybe, but not the best for Vekta’s existing population. Predictably, before you can even say "Berlin Wall", the planet is split into two, and any Vektans on the wrong side of the tracks are exterminated by the Helghast.

Step forward protagonist Lucas Kellan, a survivor of those dark days, now made plucky resistance fighter. It’s he who we follow as he is commanded to cross the divide in a bid to discover the Helghast plan.

Killzone: Shadow Fall

You wood if you could

The clandestine nature of such incursions is what makes Killzone that little bit different. Lucas’ missions are, by-and-large, free-form affairs as Lucas tackles objectives in any order you choose.

In fact Guerrilla’s hand-holding of the player is so minimal that at times I was left wondering if certain markers and instructions had simply not been implemented as development time ran short.

Take the first mission, where your initial task is reach a crashed troop transport in Helghast territory. To get there you’ll need to deploy Lucas’ Batman-esque zipline. But only after much exploration – and a fair few plunges into bottomless pits – did I figure out the way down.

Killzone: Shadow Fall

Sufficient lens flare to satisfy JJ Abrams?

It’s a similar story in one of the game’s space-based missions, where power generators must be inserted into sockets in order to open locked doors. Not once does the game actually tell you that vital nugget of information. Huge oversight, or attempt at an almost Dark Souls level of player independence?

I eventually decided that this unguided approach to missions must be a design decision, and at times it’s one that promises to push the game into the same echelon as the likes of Dishonored. But then, unfortunately, you’re handed a series of missions that frustrate rather than excite.

Build a business case: developing custom apps

Next page: Vekta maths

More from The Register

next story
Nice computers don’t need to go to the toilet, says Barclays
Bad computers might ask if you are Sarah Connor
4K video on terrestrial TV? Not if the WRC shares frequencies to mobiles
Have your say with Ofcom now, before Freeview becomes Feeview
PEAK LANDFILL: Why tablet gloom is good news for Windows users
Sinofsky's hybrid strategy looks dafter than ever
YES, iPhones ARE getting slower with each new release of iOS
Old hardware doesn't get any faster with new software
You didn't get the MeMO? Asus Pad 7 Android tab is ... not bad
Really, er, stands out among cheapie 7-inchers
Apple winks at parents: C'mon, get your kid a tweaked Macbook Pro
Cheapest models given new processors, more RAM
VMware builds product executables on 50 Mac Minis
And goes to the Genius Bar for support
Leaked Windows Phone 8.1 Update specs tease details of Nokia's next mobes
New screen sizes, dual SIMs, voice over LTE, and more
Microsoft stands on shore as tablet-laden boat sails away
Brit buyers still not falling for Windows' charms
prev story

Whitepapers

7 Elements of Radically Simple OS Migration
Avoid the typical headaches of OS migration during your next project by learning about 7 elements of radically simple OS migration.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Consolidation: The Foundation for IT Business Transformation
In this whitepaper learn how effective consolidation of IT and business resources can enable multiple, meaningful business benefits.
Solving today's distributed Big Data backup challenges
Enable IT efficiency and allow a firm to access and reuse corporate information for competitive advantage, ultimately changing business outcomes.
A new approach to endpoint data protection
What is the best way to ensure comprehensive visibility, management, and control of information on both company-owned and employee-owned devices?