The Register® — Biting the hand that feeds IT

Feeds

2012: A generation-spanning year for gaming

In with the new, but not yet out with the old

This year has been arguably the most important year for the videogames industry in a long time. Not only did we see Sony take a final punt at the handheld market with the PS Vita - a move it may well now be regretting - but 2012 also saw Nintendo usher in the next generation of gaming with the Wii U. Sure, the Wii U may not be a graphical leap forward, but in terms of function - and definition - it certainly is.

Speculation that Sony and Microsoft might unleash their take on the next generation failed to pan out. Hence victory went to Nintendo almost by default, despite Link and Samus-shaped holes in the Wii U’s launch line-up.

Wii U

Wii U: first of the new generation

The year also saw the development of numerous other innovations. Take the rise of Kickstarter funding, for example, a dedicated UK website launching at the end of October to provide a platform for local developers to seek financial backing away from the stipulations of major publishers. The US version of Kickstarter has already seen projects such as innovative Android-powered console Ouya, and the Oculus Rift VR headset backed by crowd funding proving there is another way.

Valve’s Steam service also got into the act, its Greenlight project acting as a way for independent games developers to have their games publicised on one of the world’s largest gaming stages. Valve then sparked rumours with its own foray into hardware development after grumbling about the lack of innovation in controller design. Reports surfaced suggesting the gaming giant might be working on wearable computers. The mind boggles.

Oculus Rift
Ouya

Kickstarter creations: Oculus Rift VR tech (top) and the Ouya Android console

As mentioned already, the year began with the launch of Sony’s PS Vita. The handheld debuted with a reasonably strong roster of titles – WipEout 2048, Uncharted: Golden Abyss, Escape Plan and Rayman Origins – but promptly fell flat through a dearth of quality thereafter. The release of Resistance: Burning Skies, Silent Hill: Book of Memories and Call of Duty: Black Ops: Declassified failing to deliver, leaving the console in something of a quandary ahead of 2013.

Just after the Vita’s appearance came the launch of Mass Effect 3, the final part of the hugely popular trilogy, which polarised its audience by, essentially, failing to provide an ending. The outcry was deafening – were EA and BioWare responsible for false advertising over the game’s failure to deliver a conclusion that fully reflected the decisions of the user? Well, no. But common sense is rarely shouted from virtual rooftops with the same drum-bashing as sensationalism.

Walking Dead

The Walking Dead: from comic, to TV to game, but still great

Next we were treated to our first taste of what is quite possibly the game of the year, Telltale Game’s fantastically interactive The Walking Dead. The tale of Clem, Lee and the rest of the survivors a constant source of greatness throughout the year. Easily the equal of the comics, Telltale’s game is nonetheless all the more emotional due to the unavoidable connection you make with characters whose very lives are saved, and ended, by your decisions.

Next page: Game on

so mainstream games have gone downhill even more this year

For 2013 I predict

-Battle Solider 7: War Combat

-Combat War 5: Battle Assassin

-Another Fucking Batman Game

5
0

You forgot:

- Drive Through These Checkpoints In An Invincible Car 12

- Run Through These Checkpoints As A Cartoon Character 9

- Shoot Through These Checkpoints As A OMFGLOLWTFSECREATNINJAR 72.

But wow, the graphics are like, so amazing, so that makes up for the linear gameplay.

3
0

I've got £40 pledged IIRC. Part of my motivation for funding it is so when it finally meets it's funding goal, people will stop whinging about Elite 4 being vapourware, and find something else to moan about.

Like Elite 5, for example.

2
0

Omissions?

I'm pretty sure Blizzard brought a game or 2 out this year...

2
0

Re: Wii U doesn't feel next generation

That was exactly the same problem with the psp. Memory Sticks were very very ****ing expensive.

Sony never learn.

1
0

More from The Register

Is the next-gen console war already One?
Microsoft’s new Xbox - and more
 breaking news
Apple cored: Samsung sells 10 million Galaxy S4 in a month
Beware of South Koreans bearing Android
US boffin builds 32-way Raspberry Pi cluster
Beowulf cluster built for the price of a single PC
STROKE this mouse to make apps POP, says Microsoft
Windows 8 Start button comes to Redmond's rodents
Nintendo throws flaming legal barrel at YouTubing fans
All your walk-through vid revenue are belong to us
Fairphone goes on sale to all
The Android handset that's PC can be yours

Hands on with Hyper-V 3.0 and virtual machine movement

Our award-winning Regcasts have teamed up with training provider QA for the deepest of deep dives into Hyper-V, including a live demo.

Understand VM movement - just click to play, or go here for a bigger version.