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Google Play revenues leap 311% in 2012

Thank Asian gamers and a piddling starting point

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Revenue from apps sold in the Google Play store have exploded this year, but they still have quite a way to go before catching up with the cash cow that is the iOS App Store.

According to a new report by the app sales and download analysts at App Annie, Google Play sales revenue grew a hefty 311 per cent from January through October of this year. iOS apps, however, still bring in a healthy four times as much mazuma as do Android apps.

Google Play's high growth numbers, of course, are helped by the fact that Android apps started the year at a paltry revenue rate – high growth percentages can be misleading when compared with a nanoscale base. iOS revenues, for example, grew a mere 12.9 per cent during the same period, but their January base was around a dozen times greater than Google Play's.

Still, iOS appears to have stalled while Google Play continues to grow. During October, for example, Google Play's revenues bumped up by 17.9 per cent while iOS sunk by 0.7 per cent.

Revenues aside, Google Play is rapidly catching up to iOS when comparing free-download totals, not revenues. Since June, App Annie notes, free downloads from Google Play have grown by 48 per cent, while iOS grew only 4.4 per cent.

App Annie revenue chart comparing iOS and Google Play revenues from January through October of 2012

It's easy to show a massive growth percentage when you start at a low base

Also of interest in App Annie's 16-page report is the geographical distribution of downloads and revenues. In January, the US led the world in free iOS download with a 30 per cent share; in October that had shrunk to 25.8 per cent, with China growing its number-two position to 15.3 per cent.

When comparing iOS revenues, however, China doesn't even make it into the top four. iOS revenues in the US were 32.7 per cent of the global total, with Japan far behind in the number-two spot at 14.4 per cent.

It should be interesting to check the China v US figures in a few months, now that Apple has announced that the iPhone 5, iPad mini, and latest iPad will be available in the Middle Kingdom in the next two weeks.

App Annie revenue chart comparing iOS and Google Play downloads from January through October of 2012

When it comes to freebies, Android is rapidly catching up to iOS

While the US leads in both iOS free downloads and revenues, it has been eclipsed by Japan for the first time in Google Play revenues. That country's Google play revenues have grown by ten times since January of this year, and now outpace revenues in the US, 28.9 per cent to 26 per cent.

App Annie revenue chart comparing Google Play revenues in Japan and the US from January through October of 2012

Japan overtakes the US in Google Play revenues as Asian Android games gain in popularity

App Annie's analysis comes from tracking 150,000 apps that subscribe to the free App Annie Analytics service, which tracks iOS sales and downloads in 155 countries, and Android in 44. The company, with offices in Beijing, Paris, San Francisco, and Hong Kong, claims to be "tracking more downloads and revenues than any other app store market data company – to date, over 11 billion downloads and more than $1.5 billion in app store publisher revenues." ®

Bootnote

As might be guessed, games dominate the best-seller lists for both iOS and Google Play, with Asian games leading on Android devices and US games on iOS devices. Sheer numbers of games offered by a publisher, however, doesn't guarantee market domainance. Finland's Supercell, for example, holds the number-two iOS revenue position with only two games: Hay Day and Clash of Clans. Electronic Arts, the number-one iOS revenue earner, publishes 962 games either through its own brand or through its subsidiaries.

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Your figures sound dodgy (and, prospective down voters, you'll want to stay with this until the end).

The article makes clear that the US contributes the largest proportion of the pot to both stores.

In the US the iPhone 5 recently outsold all Android devices combined (quite accurately reported as e.g. http://qz.com/31396/apple-outsells-android-in-the-us-for-what-could-be-the-last-time-ever/ ).

Conversely, earlier in the year Samsung had a two-to-one lead over Apple(eg, http://www.christianpost.com/news/samsung-sold-double-apples-iphone-sales-thanks-to-galaxy-s3-78977/ ) so that's a highly seasonal trend.

Nevertheless, the reported story is exclusively about 2012 so the presumably temporary reversal of normal sales trends is quite relevant. My feeling is that the Android figures currently look proportionally worse (shortly after the iPhone 5 peak) than they will in, say, six months. If I were a developer making my decision solely on revenue trends I'd put more weight on Android than the bare numbers of this report suggests.

That hypothetical being said, I actually am a developer and can tell you that we consider iOS and Android to be equally important on the grounds that iOS earns us more money right now but the potential for user growth under Android is fantastic. In terms of being healthy not just now but five years from now I think you'd be stupid not to bet on both.

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Anonymous Coward

lol, but you have swallowed Apples load...

Piracy on iOS is actuality higher than Android according to ShadowGun/Dead trigger devs

I believe them more than some random person here that wants to continue to find excuses not to develop for the world's leading and open mobile platform.

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@ThomH

" My feeling is that the Android figures currently look proportionally worse (shortly after the iPhone 5 peak) than they will in, say, six months."

I disagree, a large portion of the iPhone 5 sales were people who were upgrading. An upgrade to iPhone or iPad doesn't usually lead to any new free or paid app purchases so I doubt there would be as big of a skew as you're talking about. There may be a change but not a big one.

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