Feeds

Samsung reveals Galaxy Premier smartphone

S III's closest sibling?

Choosing a cloud hosting partner with confidence

Samsung unveiled the Galaxy Premier this week, another member of its smartphone family which looks to be a trimmed-down marginally more affordable version of the Galaxy S III.

The Samsung Galaxy Premier features a slightly smaller, 4.65in, 1280 x 720 display.

Innards are trimmed from the S III's quad-core processor to a 1.5GHz dual-core chip with 1GB of Ram and either 8GB or 16GB onboard memory. This is expandable through microSD, though.

The Premier also packs an 8Mp rear-facing and 1.9Mp front-facing snapper, Bluetooth, NFC and Wi-Fi connectivity, and comes pre-loaded with Android 4.1 Jelly Bean.

Samsung Galaxy Premier

The company has officially revealed the smartphone in Ukraine after several prolific leaks over the last couple weeks. The Samsung Galaxy Premier is expected to launch there in November with equivalent pricing of £400.

The company remains schtum on whether the handset will ever make it Blighty, but considering it remains a fairly similar size and only a smidgin less in price than its popular sibling, we won't hold our breath. ®

Intelligent flash storage arrays

Whitepapers

Cloud and hybrid-cloud data protection for VMware
Learn how quick and easy it is to configure backups and perform restores for VMware environments.
A strategic approach to identity relationship management
ForgeRock commissioned Forrester to evaluate companies’ IAM practices and requirements when it comes to customer-facing scenarios versus employee-facing ones.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?
Three 1TB solid state scorchers up for grabs
Big SSDs can be expensive but think big and think free because you could be the lucky winner of one of three 1TB Samsung SSD 840 EVO drives that we’re giving away worth over £300 apiece.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.