Compare and contrast
A handy on-screen weapon comparison at least compares a freshly discovered gun to the one in your hand. It also reveals the new gun's relative rarity, but then what of the other weapons in your inventory? Cue another clunky inspection of the guns currently about your person, as you weigh up the pros and cons. It's fun for those who enjoy the thrill of looting perhaps, but not particularly exciting for the rest of us.

Dam and blast
Once you’ve agonised over your character class, skill choices and weapons, however, you’re left to enjoy the game and its narrative. Indeed, this is where the frantic gunplay and potential for truly immersive co-op really comes into its own. Again the storyline – which takes place across a broad assortment of locales and finds time to include cameos from characters of the original game – plays second fiddle to the action. Though it is worth pointing out that unlike its predecessor the plot is well developed and as logical as a game of its ilk might hope to be. It’s even humorous assuming that Bottom is your idea of funny – and why wouldn’t it be?

Chill out zone
That said the game's setup does have its faults. You will, for example, find yourself revisiting the same areas you've already blasted through. This in itself an odd design choice, given the amount of the borderlands you'll barely touch. Indeed, thiss a criticism that can be levelled at Borderlands 2 from start to finish.

Purple nasty
Mission objectives will also regularly require you to cover a huge amount of land. Although fast travel points help, you'll inevitably have to turn to the game’s vehicles. A fun diversion you might think, but negotiating the ramshackle roads can be overly problematic, resulting in my Mad Max-style car getting terminally stuck mid-way through a long journey on more than one occasion.

"Is this a dagger I see before me?"
Luckily, the game comes into its own upon discovering your objective and – as gigantic monstrosities lumber towards you and psychotic troopers try to beat you into submission – you'll be reminded exactly why you made the investment. It's a feeling only magnified when you're joined by colleagues whose presence is something of a necessity if you're to get the most out of the game; not least because the difficulty shifts up a notch depending on how many comrades you gather (up to a maximum of four) alongside your sense of achievement.
Verdict
Witnessing Borderlands 2 at full throttle is a sight to behold and you can't help but build a kinship with your fellow players – even if an irksome loot system means they can grab your would-be rewards should they be so minded. It's at such blockbusting times that you forget about clunky weapons juggling and slightly sluggish aiming, as the whole package moves from merely good to great. ®
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Borderlands 2
COMMENTS
The killer for me with Borderlands 2 was not being able to load a saved game and get back to where you were - you respawn at the nearest fast travel point, and have to make your way back through areas you've already been (and have to kill the same enemies again).
Not great when you have only small chunks of time to play the game in, and might not want to do a whole mission at a time.
I'm really surprised that this is hardly mentioned anywhere in reviews of B2.
Inventory fatigue
I really hate games where you end up with so loot that by midway through the game you spend a substantial amount of time just moving items around in your backpacks trying to free up slots and deciding which to sell / junk / recycle.
I rather think you are missing the point of the game if you think that.
It's not meant to be realistic; it's meant to be a laugh. And it is one - a brilliant one.
Re: because I missed the review of the first one
The comparison to Fallout is ludicrous.
BL is a FPS with some RPG elements. and more importantly it allows you to play with a friend or three.
Perhaps your problem is you don't have any friends.
Re: Yay! Gender roles!
Yay! Stupid comment!
If you know nothing about the game it's probably best to leave your bandwagon sexist stance at home. The Siren gets perhaps the most powerful skill in the game. Being able to Phaselock an enemy up for a few seconds is very useful and I play a Siren as I have done since the first game. However, it does not stop you from wielding guns and the class / character you pick has no relevance on that either. Any character can wield any weapon, level permitting.





