Ouya Android games console to ship April 2013
But you can order it now
Ouya, the 'play Android tablet games on a telly' gadget, will be shipping in April 2013, the company behind it having been pledged a whopping $8.6m in crowdsourced funding - more than nine times the amount it was seeking.
And it's taking orders. Slap down your local currency equivalent of $119 (£76), which includes $20 P&P, and Ouya will send one of its boxes and a controller to your home, wherever in the world it happens to be.
The machine is planned to be built around an Nvidia Tegra 3 processor, coupled with 1GB of Ram and 8GB of Flash storage - so a tablet minus the display but with an added HDMI port, in essence.
It'll have 2.4GHz 802.11n for downloading games, all of which, the developer claims, will be "free, at least to try".
Ouya pitched its $99 box to punters in July, touting the Android gadget as the world's first hackable games console. It quickly reached $2.5m in Kickstarter pledges and garnered support from the likes of cloud gaming firm OnLive and media player project XBMC.
Ouya is still taking pledges on Kickstarter, teasing punters with a March 2013 ship date - a month before everyone else will get hold of it. ®
Re: I wonder how long
It's called the Android SDK, I believe.
"A Megadrive & SNES in the same box with hundreds of Roms available on line means there's already a massive back catalogue albeit of questionable legality."
There's nothing questionable about the legality of most of those ROMs on the internet.
as I wrote in the past, these games are targeted at different gamers. Games for your smartphone and tablets aren't the same as the ones for your handheld console nor the home console.
the phone games are meant to be a momentary distraction while you wait for bus or need to kill few minutes. Console games on the other hand are meant to keep you going for hours. This even reflect on the size of the game, phone games can be less then 100mb while most of the console games are more then few gigs in size.
don't make the mistake of thinking that if developers start making AAA games for phone, then the size and -more importantly- the price of those games will remain at just 99 cents. Bigger games cost a lot more to make, and therefore will need to be priced higher so that the developer can regain their development cost. And considering the sizes of those games, I honestly doubt that the user will buy many of them (storage restriction) and their price will push away casual buyer. And before you use Angry Bird as an example, let me say this, not every game that was released on the phone have become an Angry Bird success story.
Note, I left the difference between the different phones configurations and OS versions out of the above reply.
note 2, one of OUYA selling points is that it will make games available for free or cheap from the Android market or onLive. This doesn't encourage developers that much does it?
You weren't doing it right....
If you didn't enjoy your colonoscopy, you probably weren't doing it right.
(you know, a bit of soft music, scented candles, maybe a massage beforehand......*)
*Not available on the NHS.
Surely one of the main uses for this, at least initially, would be emulators & retro-gaming?
A Megadrive & SNES in the same box with hundreds of Roms available on line means there's already a massive back catalogue albeit of questionable legality.