Android games console scheme nets $2.5m
Free to play, sort of
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Ouya, the tablet-spec games console being pitched at Android hackers, has netted pledges of almost $2.5m in its first round of funding, organised through Kickstarter.
That's more than double what the company was seeking.
The machine is planned to be built around an Nvidia Tegra 3 processor, coupled with 1GB of Ram and 8GB of Flash storage. It'll have 2.4GHz 802.11n for downloading games, all of which, the developer claims, will be free to play.

It runs Android, so essentially what we're talking about here is a tablet minus the screen but plus a stylish box and an HDMI port for hooking it up to a TV. It'll come with the customary console-style controller too.
The company's notion is that developers will leap upon the $99 Ouya with enthusiasm and create games for Ouya owners for nothing.
Well actually they won't. Ouya's creators may talk about free-to-play gaming, but a closer inspection of their prospectus reveals they really mean that "all the games on it will be free, at least to try".
So, plenty of demoware and ad-supported content for the freetards, and the usual tablet-priced games for everyone else. Nothing new then - it's just what Google is doing with Google Play. Literally, since that's surely where all the games and demos will come from.

Still, it's a nice idea to take the Android tablet gaming biz and make it accessible through a TV rather than a 10in screen. Not everyone wants to play games on the move, and there are some good mobile offerings out there.
A fair few folk hope Apple will do something of the sort, and make the Apple TV able to download games. It'll need a decent controller mind.
Meanwhile, Ouya's Kickstarter campaign continues for another 28 days. All it needs do then is collect the cash and start punching out tablets consoles. ®
COMMENTS
I still think
A PS2 is a better idea for cheap games, get them for next to nothing and games are everywhere
Re: Software Library
Fair enough, some games will not work and will have to be rebuilt from the ground up. But there are thousands that can be ported and remapped to work with a controller instead of touch.
Looks pretty good
Good idea, opening up the console market a bit and giving indie dev teams who don't have Hollywood budgets a shot at success, and the specified hardware architecture will allow the games to be honed, guaranteeing they will actually work on the console.
Also, I'm glad they're not using a strictly free to play model. I'd personally like the option of paying £2-£5 for a game to support the devs and get rid of in-game ads.

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