Galactic Battlegrounds (2001)
Battlegrounds was a real-time strategy game, built on the same engine as Age of Empires. In true AoE fashion, gamers gathered resources to build their units and sent armies out to destroy the opponent. For those who loved both this genre of videogame and the magic of Star Wars, it was a perfect combination.
Lego Star Wars (2005)
PC, Mac, PS2, Xbox, Gamecube, Gameboy Advance
The first of many successful Lego spin-offs, LSW was received in high esteem and while geared more towards nippers, it made for fantastic family enjoyment. Players tackled levels with various Star Wars characters, completing puzzles and running through chapters in the prequel trilogy, adapted with a Lego feel. A well-built game - ahem... - that spun several sequels, the latest of such being The Clone Wars, released last year.
Rebel Assault (1993)
PC, Mac, Sega CD, 3DO
This video-looping on-rails PC game inherently tried to recreate many of the movies' most known scenes, with various flight missions in which players had to shoot targets that appear on screen. While its pre-rendered 3D graphics meant that visuals looked impressive for the day and age, there was very limited scope for what a player could actually do. This did mean it got quite repetitive. Nevertheless, our memories of pilot Rookie One remain strong with this one.
Rogue Squadron (1998)
This fast-paced flight-based beast of a game was my first experience of a Star Wars title, on the Nintendo 64. It also wowed with expansion pack goodness, upping resolutions to an impressive 640 x 480 pixels, which at the time was mind-blowing on a console. Players took control of Luke Skywalker and his Rogue Squadron of X-wing pilots, as they battled the Galactic Empire's TIE fighters across 16 missions.
Super Star Wars (1993)
This platform run-n-gun SNES classic was essentially a remake of Star Wars for the NES days and loosely followed the plot of Episode IV. Gamers played as Luke Skywalker for most of the game, battling aliens, piloting vehicles and fighting their way through the Star Wars galaxy. The two sequels were pretty good too.
No Star Wars game roundup would be complete without a mention of the almighty X-Wing, LucasArts' first game for DOS, which blew gamers away with its 3D game engine and awesome spaceship combat. Full of dogfights with smaller craft and huge assaults on the capital starships, X-Wing was one of the more exciting games out there for Star Wars fans and often ranks as the finest. ®
Ten... Star Wars videogame classics
TIE Fighter turned me to the Dark Side
X-Wing was cool, but flying a TIE Fighter was an epiphany. It turned me to the Emperor's side. Long Live Palpatine (and his clones)
No love for SW: Knights of the Old Republic?
I definitely want to second (sixth?) the comments on Tie Fighter, whihc improved on the already good X-Wing, but what about Dark Forces: Jedi Knight? admittedly not the first FPS for Star Wars, but a terriffic game, goof FPS, getting to properly wield a lightsaber AND force powers for the first time, choice of light and dark paths throughout the game, etc. etc.
In Dark Forces 2 you had a light sabre...
The automatic blocking of enemy blasts with the lightsabre was supercool- one of the only games I went back and played through again. I always wanted to try the dark side but the moment I got my light sabre I knew it was time to be a hero.
X-Wing Alliance seems to have been left out as well...
The very best of X-Wing and TIE Fighter Collectors CDs, albeit with a massive graphical facelift and a pretty good story of it's own..