Wasteland sequel given $3m green light
Classic RPG follow-up Kickstarted into action
Plans to bring back the post-apocalyptic RPG Wasteland will go ahead after a Kickstarter project mustered more than enough funds to give the project the green light.
A team headed by Interplay founder and famed games developer Brian Fargo sought financial backing of at least $1m (£625,400) for the PC version of the game, and promised Wasteland 2 for Mac OS X and Linux if it raised more.
That has now been achieved after the gang collected a total just shy of a $3m on Wasteland 2's Kickstarter page. The donations continue to flood in to inXile's PayPal account.
And to think rather a lot of publishers told Fargo and co. to get stuffed, claiming there was no longer interest in old-school RPGs. In your face, Mr. Boardroom.
For further information, keep tabs on the Wasteland 2 website. ®
Now all we need is two more
In Shadowrun and Leasure Suit Larry.
Good for Kickstarter
I'm somewhat cynical about the 'stick it to the man' credentials of all this but both this and Pebble are interesting projects that I'm happy to have donated to, and Fargo's 'Kick It Forward' plan to redistribute profits is interesting.
Looking forward to a Kickstarter project where one of the rewards for funding is a share of the eventual profits - sort of distributed venture capital plan.
While on the subject of remakes, Populous would get a donation from me if it were to be on the cards.
Re: Now all we need is two more
Actually, Al Lowe IS involved in this one. He has done a few updates on the Kickstarter page.
Re: Not a success yet
Yeah, then there's the current potential problem of these huge overly-successfull game projects creating a new economic mini-bubble as everyone and their grandma suddenly realizes that people will shell out millions for as little as "a good idea for a game" and jumps into the business, which will cause a massive flood of crap titles and may even result in a bust as frustrated doners abandon the scene, unsure what games to fund and what to avoid, not disimiliar to the notorious USA game market collapse of the early 80s.
Still, I don't worry too much about it now. The early stages has plenty of promise and potential, and I embrace it completely while it lasts.