Feeds

Analyst eyes Q3 2013 for Xbox 720 release

Seller of pre-owned games spins against disc-less console

Gartner critical capabilities for enterprise endpoint backup

Microsoft's next Xbox console will launch in Q3 2013 and, contrary to widespread rumours, will not be a download-only platform, one analyst reckons.

"Although not yet confirmed by Microsoft, we believe the next generation Xbox console could launch in the fall of 2013," said Doug Creutz, a soothsayer at Cowan & Company, a stockbroker, in a research note circulated this morning.

The analyst reckons a digital-only Xbox would pose far too many risks to Microsoft's market share, and any attempt to kill off the used games market would be damaging to the industry's ecosystem.

"We do believe that Microsoft may be targeting a cheaper physical solution in an effort to get the initial price of the box down and speed up new console adoption, which would be bullish for software publishers," he claimed.

US retail giant GameStop seconded the notion at an earnings call today, after head honcho Paul Raines said it was improbable that the Redmond firm would block the use of secondhand games.

"We think it's unlikely that there would be that [used-game blocking] next-gen console because the model simply hasn't been proven," he said, talking up the value of used games to the industry.

"Remember that GameStop generates $1.2bn of trade credits around the world with our used-game model. So, consider taking used games out of that, you'd have to find new ways to sell the games."

But to say otherwise would be like a Turkey voting for Christmas.

Indeed, earlier this week, David Braben stuck the knife into the second-hand games market, asserting it damages innovative single-player development.

And there is a model for a vibrant games business that doesn't involve secondhand sales: the iTunes App Store and Google Play. That's surely more likely to influence Microsoft's thinking than the pleading of retailers of pre-owned product. ®

Boost IT visibility and business value

More from The Register

next story
Kate Bush: Don't make me HAVE CONTACT with your iPHONE
Can't face sea of wobbling fondle implements. What happened to lighters, eh?
Apple takes blade to 13-inch MacBook Pro with Retina display
Shaves price, not screen on mid-2014 model
iPhone 6 flip tip slips in Aussie's clip: Apple's 'reversible USB' leaks
New plug not compatible with official Type-C, according to fresh rumors
The agony and ecstasy of SteamOS: WHERE ARE MY GAMES?
And yes it does need a fat HDD (or SSD, it's cool with either)
FEAST YOUR EYES: Samsung's Galaxy Alpha has an 'entirely new appearance'
Wow, it looks like nothing else on the market, for sure
YES YES YES! Apple patents mousy, pressure-sensing iVibrator
Fanbois prepare to experience the great Cupertin-O
Steve Jobs had BETTER BALLS than Atari, says Apple mouse designer
Xerox? Pff, not even in the same league as His Jobsiness
TV transport tech, part 1: From server to sofa at the touch of a button
You won't believe how much goes into today's telly tech
Apple analyst: fruity firm set to shift 75 million iPhones
We'll have some of whatever he's having please
prev story

Whitepapers

5 things you didn’t know about cloud backup
IT departments are embracing cloud backup, but there’s a lot you need to know before choosing a service provider. Learn all the critical things you need to know.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Build a business case: developing custom apps
Learn how to maximize the value of custom applications by accelerating and simplifying their development.
Rethinking backup and recovery in the modern data center
Combining intelligence, operational analytics, and automation to enable efficient, data-driven IT organizations using the HP ABR approach.
Next gen security for virtualised datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.