This sideways scrolling arcade game seems rather unforgiving at first – you only get one life, and a single wrong step means game over. But as you get deeper into each level you start to collect power-ups that provide some protection from the various obstacles and enemy attacks. The power-ups are fun too, with options such as the stomper robot that flattens enemies under its feet, and a super-powered bike that performs high-speed wheelies. You can also collect coins that let you buy different types of weapons and jetpacks and add a bit of variety to the simplistic arcade action.
Price Free with in-app purchases
I was hooked for ages on Medieval, a 2D tower defence game that was an early hit on iOS devices. Siegecraft follows the same format, but updates it with slick 3D graphics. The formula is fairly conventional, giving you weapons such as crossbows and catapults that you use to fend off the invading enemy hordes. However, the 3D graphics are more than simple eye-candy – they change the entire dynamic of the game by allowing your enemies to approach from several different directions at once. This ramps up the tension and frazzles both brain and fingers as you hurriedly switch from weapon to weapon and try to anticipate the next attack.
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Re: Re: Amazing how much better
Indeed, half of these "amazing" iOS games are just re-hashes of old 16-bit or 8-bit titles. Meh.
Contre Jour, but no World of Goo?
In fact, Contre Jour appears to have quite a few 'influences'...
Re: Amazing how much better
Are you suggesting that this line up of games proves that iOS games are better than those for the Android platform?
I dont really understand how or why you can say that, based on the games listed in this report.
Re: Re: Amazing how much better (AC, 20:47)
So that's two trolls not to feed.
Re: Amazing how much better
I smell a bit of a troll.
Even if you based your troll-opinion on these two articles - the quality of the graphics on the android roundup were just as good as the iOS games, if not better (ShadowGun, Sprinkles) - the games scores were mainly in the 90% range for the android games, iOS were more around 88%. The iOS roundup had more rehashed retro games too - less originality.
But besides all this - the two articles were personal roundups of games on different platforms by diffierent authors. Not a summary of the very best available on either platform.
The only real places I think Android suffers in terms of game quality are:
1 - half-arsed ports of existing iOS games that take over a year to come out after the iOS versions... but now Android has more marketshare in mobile space I expect that trend to be reversed.
2 - Lack of HD games aimed at tablet screens. I don't see this changing until the tablets get cheap enough to grab more users and equal the iPad in popularity.