Ten... PlayStation Vita launch games
Port and portability
Sony has made sure the Vita doesn't suffer from the same lack of games the Nintendo 3DS did upon release, so there's a broad set of launch titles to keep fans happy. Combine that with dozens of third-party offerings and you have a quality bunch to pick from.
I had to narrow down ten from a collection of more than twice that total. And I didn't even get my hands on them all, with promising titles such as Ridge Racer and the popular puzzler Lumines both failing to make it over in time.
There are plenty of other gems out there, including many of those that can be picked up on the cheap through the PS Store. I've left them out - they'll ne saved for another round-up - ditto Sony's various AR offerings and more kid-centric titles.
So, here's a selection to pick up when you snap up your Vita, all of which will keep your mittens mashing on the move.
Army Corps of Hell
On paper ACoH is a tantalising prospect. Play as the King of Hell, battling through your realm to assert authority over your contenders to the throne.
Unfortunately, it's all way too repetitive and if it wasn't for the colossal boss battles, few would be inspired to fight on. The Square-Enix title splashes a huge dollop of retro gameplay on the portable palate, but hardly pushes the boat out, and soon jars with more of the same monsters and limited array of combat moves.
A gaggle of goblins do the dirty work for you, with three classes for different types of attack. Loot is dropped as enemies are blown apart, and items and spells are unlocked as you progress. The hardcore metal soundtrack pulls some credibility back, but ACoH is a monotonous letdown that failed to ignite my imagination, let alone the conflicts of hell.
More info Square-Enix
Let's face it, golf is hardly the most elaborate sport to port to a computer game and, visual evolution aside, such titles have followed the same formula since the days of floppy disks.
Everybody's Golf may have been relegated in favour of other Vita code after a week on the putting green, but it genuinely had me hooked. Unlocking characters and decorative accessories as you go along isn't really my thing, but there's more than enough to reasons to keep playing.
A Japanese arcader title at heart, complete with cheesy music and bold colours, this isn't one for those who seek the ultimate realism, but it's quirky and challenging enough to keep you swinging. Little is made of the Vita's features, though, but that's not necessarily a bad thing. EG does exactly what it says on the tin. Everybody can enjoy it.
More info Sony
Next page: F1 2011
The games seem to expensive for a portable console.
You can't compare Skyrim though, there are plenty of full-blown PS3 titles with 8 hours gameplay that cost £40 too. Apparently less than half of gamers even complete a game, so epic titles like Skyrim are becoming an expensive prospect most publishers aren't willing to take a risk on unfortunately.
Re: Re: 95% (for two of them)...
Uncharted is fun but extremely short. 95% at that price with maybe 6-8 hours of gameplay? Nah.
95% (for two of them)...
...seems awful high. I can't for the life of me remember which other games have scored that high but I'm sure they must have been pretty special.. Perhaps I am mistaken though and the score is more common than I seem to think.
Re: # cost of games
600 minutes on Uncharted 3
Bit more than that.
You miss a lot on one playthrough, so do another run, then might as well do it on crushing. Not many trophies left so why not? And that is before doing the multiplayer. I think it took me well over 20 hours getting towards 30 to finish all on the single player, not got so much into the MP as Uncharted 2 however. I worked out Uncharted 2 has cost me about 10p an hour including all of the DLC.
Last game I played with only 1 whole play through was Rage.