Feeds

NSW to become digital alley

Govt pledges support to digital innovators

Gartner critical capabilities for enterprise endpoint backup

A new taskforce has been named by the NSW government to develop a ten year Digital Economy Industry Action Plan, supported by an initial $AU3 million fund to drive creative digital content projects.

NSW government Deputy Premier Andrew Stoner reaffirmed his commitment to turning NSW into a "digital alley" hub.

"The Digital Economy Industry Action Plan will provide a strategic long-term vision for our digital economy, including regional perspectives, to identify and harness future growth opportunities while addressing identified challenges," he said.

The Digital Economy Industry Action Plan will focus on areas including: digital content and applications; information services and analytics; and smart networks and intelligent technologies.

Stoner also announced that a $AU3 million Interactive Media Fund had been launched for the next two years to support NSW creative digital content, including electronic games and transmedia projects.

"We are refining the Digital Media Initiative to reflect its alignment with industry priorities and have invested $3 million in the new Interactive Media Fund,” he said. The government is also increasing the amount of enterprise funding available under the Interactive Media Fund from $AU100,000 to $AU250,000 to help expanding companies bring in specialist skills to work across complex projects.

Members of the NSW Digital Economy Industry Action Plan Taskforce include Director of IBM R&D Australia Glenn Wightwick as chair, Omnilab director Tom Kennedy, Freelancer.com CEO Matt Barrie, Telstra GMD Applications & Ventures Group Deena Shiff, The Project Factory’s Jennifer Wilson, Ausgrid general manager Peter Birk, OneVentures managing director Dr Michelle Deaker, CSIRO Group Executive of Information Services Dr Alex Zelinsky and Foxtel CIO Robyn Elliott. ®

The essential guide to IT transformation

More from The Register

next story
Kate Bush: Don't make me HAVE CONTACT with your iPHONE
Can't face sea of wobbling fondle implements. What happened to lighters, eh?
Assange™: Hey world, I'M STILL HERE, ignore that Snowden guy
Press conference: ME ME ME ME ME ME ME (cont'd pg 94)
Caught red-handed: UK cops, PCSOs, specials behaving badly… on social media
No Mr Fuzz, don't ask a crime victim to be your pal on Facebook
Ballmer leaves Microsoft board to spend more time with his b-balls
From Clippy to Clippers: Hi, I see you're running an NBA team now ...
Online tat bazaar eBay coughs to YET ANOTHER outage
Web-based flea market struck dumb by size and scale of fail
Amazon takes swipe at PayPal, Square with card reader for mobes
Etailer plans to undercut rivals with low transaction fee offer
Call of Duty daddy considers launching own movie studio
Activision Blizzard might like quality control of a CoD film
US regulators OK sale of IBM's x86 server biz to Lenovo
Now all that remains is for gov't offices to ban the boxes
XBOX One will learn to play media from USB and DLNA sources
Hang on? Aren't those file formats you hardly ever see outside torrents?
prev story

Whitepapers

5 things you didn’t know about cloud backup
IT departments are embracing cloud backup, but there’s a lot you need to know before choosing a service provider. Learn all the critical things you need to know.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Build a business case: developing custom apps
Learn how to maximize the value of custom applications by accelerating and simplifying their development.
Rethinking backup and recovery in the modern data center
Combining intelligence, operational analytics, and automation to enable efficient, data-driven IT organizations using the HP ABR approach.
Next gen security for virtualised datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.