Feeds
80%
Rage

id Software's Rage

Apocalypse wow

  • alert
  • submit to reddit

Secure remote control for conventional and virtual desktops

Gizza job

Rage also features RPG-like exploration and item gathering, albeit much more simple than the kind of gameplay found in Fallout 3 or Oblivion. On your travels you’ll accumulate all manner of items which can then be engineered using the inventory menus.

Again, there’s no real explanation as to why your character can do all this stuff - he just can. Plans for various devices – remote bomb cars, EMP grenades, sentry bots, smart ammo – can be bought or discovered, allowing you to customise your own armoury.

Rage

Gap jumpers, always smashing

There’s a job system too. Indeed, nearly all the missions you undertake are basically commissions from the game’s main characters. Secondary missions are also available if you talk to everybody and read the notice boards. Many of them will see you revisiting an area you have already explored, taking on similar foes and completing similar objectives: find remains, find evidence, or simply kill all hostiles.

Irrespective of missions, it’s also possible to simply go for a cruise in the Wastelands, all in your car.

Your car is one actually one of your most important tools, not only for tracking across the vast expanses but also to protect you from marauding bandits. Weapons such as rockets and machine guns can all be attached to your auto in true Mad Max style. Your car can also be entered into races - fun in single-player mode and half of the online mode.

Rage

This part of the game is all buggy

It will be interesting to see how Rage does online but, with id adamant that it didn’t want to rehash Quake’s multiplayer arenas, the racetrack is the only place where competitive deathmatching can be found.

The other half of multiplayer, the “Wastelands Legends” mode, consists of a collection of co-op missions for two players - online or split-screen - all of which flesh out a storyline hinted at by the game’s main characters – the origins of the Mutant Bash TV game show, for example.

Multi-kill, headshots, etc accrue each player points which provide some competition between gamers, while the ability to revive each other brings an element of team spirit. Again, a brave approach to the online structure of the game, and one which proves mildly diverting - providing your teammate is playing the right way.

Rage

Sigourney Weaver couldn't get the make-up for the next Alien installment

Verdict

An FPS with RPG tendencies, held together with amazing sound, gorgeous visuals - yes, even on the Xbox 360 - and a racing mode which diverts though never quite convinces.

Hardcore RPG fans won’t think much of the exploration aspect: wandering blindly into the desert rarely yields rewards, missions are linear - despite attempting to create the illusion of being multi-pathed - and the game is relatively brief at 12 hours to top the game, though completing all the extras will take longer.

FPS fans should, however, appreciate what id has done, the array of weaponry and quick-use items providing combat options which dwarf those found in most shooters.

I began my foray into Rage’s Wastelands asking what my motivation was and after seeing the sights, getting dust on my boots and mutant blood all over my car’s paintwork, I did emerge more convinced. Even if, like a vacuous but gorgeous blonde, the attraction is largely skin deep. ®

More Games Reviews

Ico & Shadow of the
Colossus Collection
Rise of
Nightmares
F1 2011 Gears of War 3 Resistance 3

Providing a secure and efficient Helpdesk

80%
Rage

id Software's Rage

A trip through the Wastelands with mutants and cannibals. Best take a shotgun then... Available on Xbox 360 (tested), PlayStation 3 and PC.
Price: £35-50 RRP

More from The Register

next story
TEEN RAMPAGE: Kids in iPhone 6 'Will it bend' YouTube 'prank'
iPhones bent in Norwich? As if the place wasn't weird enough
George Clooney, WikiLeaks' lawyer wife hand out burner phones to wedding guests
Day 4: 'News'-papers STILL rammed with Clooney nuptials
iPAD-FONDLING fanboi sparks SECURITY ALERT at Sydney airport
Breaches screening rules cos Apple SCREEN ROOLZ, ok?
Crouching tiger, FAST ASLEEP dragon: Smugglers can't shift iPhone 6s
China's grey market reports 'sluggish' sales of Apple mobe
A moment of brilliance? UPnP for Internet of Stuff lightbulbs
Thus doth tech of future illuminate present, etc
Apple's new iPhone 6 vulnerable to last year's TouchID fingerprint hack
But unsophisticated thieves need not attempt this trick
The British Museum plonks digital bricks on world of Minecraft
Institution confirms it's cool with joining the blocky universe
prev story

Whitepapers

Forging a new future with identity relationship management
Learn about ForgeRock's next generation IRM platform and how it is designed to empower CEOS's and enterprises to engage with consumers.
Storage capacity and performance optimization at Mizuno USA
Mizuno USA turn to Tegile storage technology to solve both their SAN and backup issues.
The next step in data security
With recent increased privacy concerns and computers becoming more powerful, the chance of hackers being able to crack smaller-sized RSA keys increases.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.
A strategic approach to identity relationship management
ForgeRock commissioned Forrester to evaluate companies’ IAM practices and requirements when it comes to customer-facing scenarios versus employee-facing ones.