Feeds
50%
Rise of Nightmares

Rise of Nightmares

Kinect's first frightfest?

  • alert
  • submit to reddit

Secure remote control for conventional and virtual desktops

Thanks a plot

While Kinect provides an unconventional twist on proceedings, Rise of Nightmares' plot plays far more conventionally. You play as Josh, a recovering alcoholic travelling by train through Romania with his wife Kate. Quicker than you can ask, “Why would any sober person ever go to Romania?” a hideous fiend attacks and wrecks the train, ripping almost everyone to giblets, before kidnapping Kate and carrying her off to a castle deep in a cursed forest.

Rise of Nightmares

Shock, hammer time

Your objective, then, is one gaming's oldest ones: to rescue the princess from the evil lord. But this is no Super Mario or Ghosts and Goblins.

Rise of Nightmares employs every schlock horror convention to disturb, unnerve and frighten you: the dissonant shrieks of violin chords; the demonic face momentarily replacing yours in the mirror; the mysterious Tarot reader foretelling your doom; and, of course, your fellow train wreck survivors being picked off one-by-one in the Saw-style torture-porn of the game's opening hours.

Rise of Nightmares

Scarred for eternal life

Gameplay is equally conventional. Remove the novelty of Kinect and you're left with an utterly ordinary brawler. A decent blocking and health regeneration system slightly elevates the repetitive button-mashing, hack-and-slash combat. As does the game's system of weapon degradation, which forces you to constantly hunt for fresh weapons.

The few boss battles fail to break the monotony of regular combat, being little more than extended slugfests against tougher enemies – the final boss taking a shoulder-dislocating 15-minutes to defeat. And puzzling is rudimentary 'find key, open door' stuff.

Rise of Nightmares

I saw dead people

Worse still, the game is chock full of Quick Time Events. Ranging from familiar action cues, such as quickfire ducking and side-stepping to avoid traps, to more novel implementations, such as covering your ears to block out Siren screams, these QTEs feel little more than predictable contrivances to justify Rise of Nightmares' motion controls.

Verdict

The over-reliance on QTEs typifies Rise of Nightmares' sensibilities. There's nothing within its gameplay that wouldn't have been better achieved through a conventional control scheme. Sega has proved developers can use Kinect to control a full first-person game, but the sheer number of necessary concessions and contrivances begs the question why they would.

If you're looking for a real scare as the nights draw in and Halloween approaches, and perhaps missed it first time around, ignore Rise of Nightmares and opt instead for the seminal Resident Evil 4, now available on XBLA and PSN in remastered HD glory for just £15. ®

More Games Reviews

F1 2011 Gears of War 3 Resistance 3 Dead
Island
Driver:
San Francisco

New hybrid storage solutions

50%
Rise of Nightmares

Rise of Nightmares

An occasionally entertaining frightfest whose real scares come from its contrived control scheme. Available on Xbox 360 Kinect only.
Price: £35 RRP

More from The Register

next story
Apple iPhone 6: Missing sapphire glass screen FAIL explained
They just cannae do it in time, says analyst
Half a BILLION in the making: Bungie's Destiny reviewed
It feels very familiar - but it's still good
Oh noes, fanbois! iPhone 6 Plus shipments 'DELAYED' in the UK
Is EMBIGGENED Apple mobile REALLY that popular?
Apple's big bang: iPhone 6, ANOTHER iPhone 6 Plus and WATCH OUT
Let's >sigh< see what Cupertino has been up to for the past year
Huawei ditches new Windows Phone mobe plans, blames poor sales
Giganto mobe firm slams door shut on Microsoft. OH DEAR
Phones 4u website DIES as wounded mobe retailer struggles to stay above water
Founder blames 'ruthless network partners' for implosion
Apple's SNEAKY plan: COPY ANDROID. Hello iPhone 6, Watch
Sizes, prices and all – but not for the wrist-o-puter
Get your Indian Landfill Android One handsets - they're only SIXTY QUID
Cheap and deafening mobes for the subcontinental masses
prev story

Whitepapers

Secure remote control for conventional and virtual desktops
Balancing user privacy and privileged access, in accordance with compliance frameworks and legislation. Evaluating any potential remote control choice.
Saudi Petroleum chooses Tegile storage solution
A storage solution that addresses company growth and performance for business-critical applications of caseware archive and search along with other key operational systems.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.
Providing a secure and efficient Helpdesk
A single remote control platform for user support is be key to providing an efficient helpdesk. Retain full control over the way in which screen and keystroke data is transmitted.