First-person shooter swaps guns for cameras
Point and shoot
Here's a new take on the first-person shooter videogame genre. Instead of running around capping people with guns, how about shooting them with a camera instead?
Warco - short for War Correspondant - does exactly that, putting gamers in the role of a dare-devil journalist who follows round troops at war, ArsTechnica reports.
The game, a work in progress from Brisbane-based studio Defiant Development, sees players experience the art of filming conflict, entering hostile environments with nothing more than a videocamera, then ultimately edit the footage afterwards into a news piece. Have a ganders at the clip below:
Marketing an FPS game in which this current gun-minded community doesn't actually kill anyone, is a difficult pitch. One unnamed producer told the studio that "it's a hard sell to executives to suggest an FPS with no shooting, but this is definitely the sort of game we should be making, as an industry".
I agree. The game has been in development for four months and Defiant is talking to publishers to bring the title to market. ®
Hot Coffee mod?
This has scope though...
Just imagine...a 'run the guantet' 3-team scenario with a twist:
you and your team of 4 journo's must be able to survive a car drive through the suburbs of Bahgdad, carry a precious bit of footage.
You must avoid being killed on one side by the native who *do* want to kill you with snipers and IED's, and the Americans on the other side with their A10's who aren't trying to kill you, but will anyway.
One of you drives, the other 3 film. The other teams must aim to eliminate the other combatant team, and gain bonus points for confiscating the incriminating footage from the journos (without killing them).
It's not a terrible idea
I can actually see myself enjoying it quite a bit, but why does it look so ugly? I know it's a work in progress, but I would have thought that when you're planning on recreating war correspondence it has to look bloody good to hold the interest, otherwise it does just turn into running around with a camera not being able to shoot people.
Needs better animation, needs more detailed character models, needs tracers that don't just look like sprites, needs deforming buildings. I mean, presumably the idea is that you can immerse yourself in the horror of war so that you can feel better about sitting at home playing computer games while people actually die, but if it's not immersive it's not going to have any effect on people.
"People in Texas fear other people's cameras in a way similar their fear of guns, and the rules for operation and possession are becoming similar."
Is that an amusing reflection on the state of photography-related laws or gun-related laws in Texas?