
Resistance 3
Hostile virus
Agentless Backup is Not a Myth
Review It's hard to know whether to blame its own over-bearing derivation or the over-saturation of FPS games in general: either way, Resistance 3 is an anticlimatic end to a series that has struggled to rise above mediocrity.

Holey smoke
That's hardly surprising. The greatest achievement of the first two Resistance games was their infusion of science fiction to bring novel enemies and weapons to the staid WWII FPS genre. But that novelty was outweighed by developer Insomniac's brazen borrowings from the shooters it sought to immitate.
Although drawing inspiration from only the best of the genre – occasionally even matching them for narrative and gameplay – when stretched across a trilogy, a lack of innovation has failed to unshackle the series from the all-too apparent influences of Call of Duty, Halo and, most of all, Half Life 2.

Cheeky punch
Indeed, by taking further inspiration from more recent shooters, Resistance 3 feels the most derivative of all the series. Set in the dishevelled hinterlands of a post-apocalyptic America, the parallels with Homefront and Metro 2033 are palpable.
Humanity's last remnants have been driven underground, eking out an existence in cellars and tunnels beneath rural towns. With seemingly no hope of victory against the indomitable Chimera, the resistance has largely abandoned its asymmetric guerrilla campaign, replacing it with the simpler fight and flight tactics of survival.

Bugged out and on the run
Your character, Corporal Joe Capelli, embodies the bleak pessimism. Following his mercy killing of erstwhile protagonist Nathan Hale – who succumbed to the Chimera virus at the end of Resistance 2 – Joe is living as normal a life as possible with his wife and son in a small community in the Oklahoma dustbowl.
Next page: Out on a spree
COMMENTS
Not really
Very atmospheric and _I_ like the story line _so_far_
Really enjoying this game
I have played both previous games, RFOM I prefered to R2, I like the weapon wheel and the narration.
The weapons are great fun and all different.
I am still on the main campaign not to spoil but after the New York shoot ups.
Haven't yet tried multiplayer as still on main campaign (also trying to get to level 45 on Killzone 3).
You really feel for Joe as you cross the country, You like the people you meet even if they are a bit cocky (yes Charlie Tent).
As to all the other FPS this year - the average person doesn't buy every game, didn't bother with Crysis 2 due to Killzone, Homefront looked poor, Bulletstorm was same time as KZ, also a lot of us do not jump on the CoD bandwagon.
This is an Insomniac game, they generally make very good games.
Controls pretty well with Move.
Personally for the Single Player it would be in the 80s, as to its most similar competitor (PS3 FPS so Killzone).
Controls KZ3 better
Story R3 better
Characters R3 better
Guns both are good Deadeye > VC32, STA52 > Carbine, as to pistol Magnum HE44 wins. Silly weapons R3 has it licked with the Atomiser, but KZ3 has jet packs and Exos.
Campaign length R3 10 hours so far, did KZ3 in about 6.
Graphics KZ3 but R3 are not bad at all.
Acting - similar not quite Uncharted standard.
As before my personal feeling is mid 80s, I prefer the SP to Killzone3 but have not yet done the multiplayer.
A nice touch is levelling the weapons through use, all are different rates, still on 2 with Rossmore despite lots more kills than the level 3 wildfire or Bullseye.
If you like story driven FPS buy it

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