Feeds

Game graphics could be 100,000 times better

Polygon count becomes atomic number

Build a business case: developing custom apps

An Australian company claims to have developed technology to make computer game graphics "100,000 times better" than current-gen systems.

Euclideon says its "Unlimited Detail" engine offers infinite geometry "makes everything out of tiny little atoms instead of flat panels". 'Atoms', it would seem is Euclideon-speak for these converted faces. The application of this technique with point-cloud data can pack up to 15 million converted polygons in each square metre of game space.

Euclideon

The tech was first talked of last year but the company went silent afterwards, prompting industry assumptions that it had all been a joke.

As it stands, traditional 3D rendering is all about the poly-count, with the number of polygons implemented increasing at a rate of roughly 25 per cent a year. Upping the polygon count comes at the cost of process power, though, and graphics hardware can struggle to keep up.

"We increased it so far that we could abandon polygons altogether and move to little atoms, and run them in unlimited quantities. If what we've said is true, then it is the largest breakthrough since 3D graphics began." said CEO Bruce Robert Dell, his caution casting doubt upon his optimistic claims.

Either way, check out the video below in which Dell explains more and shows off some stunning visuals despite only being rendered at 20 frames per second.

"We've made a little island," Dell explains. "The island is 1 kilometre squared. This island is made from 21,062,352,435,000 polygons."

Those polygons are then converted to point cloud data at a rate of 64 'atoms' per cubic millimetre. This allows Euclideon to demonstrate a level of detail so high, that floors are made from individual grains of dirt.

Dell also bigs up the company's 'polygon converter' which makes the design process easier so that "it's pretty much business as usual for the artist". The big difference is the designer has no need to worry that too many polygons will affect performance.

Euclideon plans to launch an SDK "some months from now", but will it really be the largest breakthrough since 3D graphics began?

id Software's John Carmack reckons there's no chance Euclideon will run on current-gen systems, but has the potential to "several years from now".

Let us know what you think. ®

Build a business case: developing custom apps

More from The Register

next story
iPad? More like iFAD: We reveal why Apple fell into IBM's arms
But never fear fanbois, you're still lapping up iPhones, Macs
Sonos AXES support for Apple's iOS4 and 5
Want to use your iThing? You can't - it's too old
You didn't get the MeMO? Asus Pad 7 Android tab is ... not bad
Really, er, stands out among cheapie 7-inchers
Apple winks at parents: C'mon, get your kid a tweaked Macbook Pro
Cheapest models given new processors, more RAM
4K video on terrestrial TV? Not if the WRC shares frequencies to mobiles
Have your say with Ofcom now, before Freeview becomes Feeview
Leaked Windows Phone 8.1 Update specs tease details of Nokia's next mobes
New screen sizes, dual SIMs, voice over LTE, and more
YES, iPhones ARE getting slower with each new release of iOS
Old hardware doesn't get any faster with new software
prev story

Whitepapers

Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Consolidation: The Foundation for IT Business Transformation
In this whitepaper learn how effective consolidation of IT and business resources can enable multiple, meaningful business benefits.
Backing up Big Data
Solving backup challenges and “protect everything from everywhere,” as we move into the era of big data management and the adoption of BYOD.
Boost IT visibility and business value
How building a great service catalog relieves pressure points and demonstrates the value of IT service management.
Why and how to choose the right cloud vendor
The benefits of cloud-based storage in your processes. Eliminate onsite, disk-based backup and archiving in favor of cloud-based data protection.