Even more baffling is, that at the end of each section, your exploits will be graded on the game's score system, with the better player winning the 'favourite son' tag. Theoretically, this adds longevity to the game – not least because the ending differs depending on whether Point Man or Fettel are the dominant party – but even the rocket-blasting mech sections fail to elicit much desire to go through them a second time.
Nice to meat you
Other multiplayer sections do at least offer some kind of different experience, the best of which being 'Fucking Run!' which sees players dashing to the next checkpoint as an encroaching wall of death threatens to engulf them. It's tense and enjoyable – particularly when your team makes it by the skin of their teeth – and, while hardly enough to justify purchase on its own, could have made a cool download-only experience.
Other, less revolutionary modes of play include 'Contractions' where you'll fend off waves of enemies, 'Soul Survivor' which bids a corrupted player to pick off his allies and 'Soul King' where you collect souls from downed enemies.
Watch your step
If you just have to know how the fates of Point Man, Fettel and Alma pan out, then there's (just about) enough of a game here to warrant your time – particularly if you have a friend up for the challenge. Alas, if you are that invested in the story it might suggest you're also a fan of the previous games and FEAR 3 is so different from them that you might come away disappointed, regardless. If on the other hand, you are considering FEAR 3 as a series starting point then you'll be equally disenchanted by the lack of clear narrative and seen-it-all-before gameplay – scary stuff indeed. ®
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|Child of Eden||
I knew this game was going to suck, FEAR was a masterpiece, the AI was cunning and the supernatural was used sparingly and to good effect, Alma was both an omnipresent terror and someone that on some level you developed a certain degree of empathy for (much like Sadako if you'd seen Ring 0 and gained more of her and her mothers back story.) The enemy in in FEAR was much more the people that had done what they did to Alma you reserved your hatred for them, dealing with Alma was a tragic necessity that you didn't relish in.
The second game, though developing the story some more also broke with the first games sense of pace and narrative, it became a bit more pop action with only a few memorable moments the AI had become a bit of a joke and the game became more of a "shoot at these waves of enemies for no particularly good reason whilst hiding behind cover." Learning more about Alma was really the only reason I finished the game.
When I got whiff of the third game and its co-op theme I knew the series was good and buried, not that I had much hope for a resurrection anyway. As it is I'll wait till it costs a fiver on steam as I want to see how they ruin the promising story set up in the original.
First Duke now this
Reviewed on the XBOX 360? Why?
Looking at things objectively the PC is leagues ahead when it comes to playing FPS games. The mouse and keyboard combo hasn't been bettered to date and the graphics are always going to be so much better.
If you are going to review games on here why not view them in their best light?
No mention of online pass
Second hand copies will not be able to do online as is.
i think they said that they reviewed what they were given.
whats intresting is why they gave out a console game for review to a largely PC website. My only guess is that either A, they couldnt give a damn about PC, or B the PC version was crap....
Unfortunately due to the money and companies involved the main stream games industry is exactly like the holywood industry, games developed by committee and marketing teams based on "market research", the last "big thing", or a "recognised brand." Unfortunately after awhile all you have is a never ending stream of so so action flicks and a few rom coms and sit coms with the occasional piece of goreography.
Remember when horror films were fun? Or scary? There was a lot to be said for the tongue in cheek teen slasher era of films (from Halloween to I know what you did last summer and across to Freddie) Not anymore, they're either shot with a handycam or are full of people being vivisected. Most films have gone the same way being railroaded into insignificance. You can almost have a check sheet next to you and tick off the required events "martial arts style fight where they stand in a circle for no reason", "car chase with predictable crashes and whitty banter", "scene in a ware house", etc, etc, etc.
Then all the "re-imagining" of titles.