The build up
The overall build quality and internal components are typical Nintendo, a company that long since eschewed bleeding-edge tech in favour of low build costs. The 3DS continues the DS family tradition of sturdy toy rather than robust device. The graphics improve on the DS, but are resolutely old-gen, sitting somewhere between the Gamecube and the Wii.
In profile, the 3DS is like three gadgets glued together
And animation in background planes is conspicuous by its absence, although this may result from rushed launch development times, rather than an overburdening of processing power by the 3D effect. Still, no one plays Nintendo games for visual fidelity, and the 3D effect certainly compensates for retrograde graphics.
My only real tech complaints are the battery duration - just 3hrs 12mins when looping SSF IV - full 3D, max brightness and Wi-Fi - using the game's handy CPU vs CPU mode - Ryu beat Ken, BTW - and the desultory resolution of the cameras: one inner for portrait snaps and two outer for 3D photos. At 0.3Mp, the cameras were already outmoded in the DSi two years ago, so it's disappointing to see the same ones here, especially when the 3DS will provide most with their first experience of 3D photography: visible, yes; impressive, just; beautiful, no.
A few remaining features weren't available for testing, but are worth mentioning. SpotPass is a persistent updating feature, which uses friendly routers and Wi-Fi hotspots - BT Openzone - to automatically update games and apps. And StreetPass automatically collects player information when in proximity to other 3DS devices. Lastly, the 3DS online store is expected sometime in May in the form of an app, replacing the much-maligned browser-based DSi shop.
Never make passes at 3D fans with glasses
Game & Watch, third-party licensing, Mode-7, Super Mario 64, Game Boy, DS, Wii. The 3DS rightly deserves a place among the pantheon of iconic Nintendo innovations. Who better than the Grandmaster of Gaming to take us through our first tentative steps in the autostereoscopic realm. The 3DS is far from perfect, and this reviewer's hands might be holding out for a 3DS XL, but when it comes to videogame magic, the 3DS proves that nobody casts a spell quite like Nintendo. ®
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Great review, Andrew
The 3DS itself will never appeal to me, but this is a great review. Personal, hands-on experience described in detail, with enough ancillary information to enable/influence buying decisions. The way it should be.
A portable gaming device
aimed at children and younger adults? Good grief, where will this madness end?
Longer arms for the over 40's
"Bounds of Comfort"?
Saw the thing at a recent Nintendo roadshow and
a) the images didn't exactly pop out out me
b) if you're over 40 you'll need longer arms to find the "sweet spot"
So a device that's been specifically designed for those between 7 and 39 ?
When will the 3D fad end?? Please!!!