Feeds
85%
Bulletstorm

Bulletstorm

Is there a new Duke in town?

  • alert
  • submit to reddit

Secure remote control for conventional and virtual desktops

Whip it good

With each weapon contributing its own unique skillshots, attempting to claim all becomes something of an addiction – particularly the tougher to pull-off ones. Try grabbing a foe with the whip, shooting his mate and finishing off your first victim before he hits the ground. Not easy. Skillshots come into their own during multiplayer gaming too, with players able to team up to complete a whole different roster of skillshots than those you’ll find in the single-player campaign.

Bulletstorm

Gonna send you back to mother in a cardboard box...

Bulletstorm’s variation in its approach to combat is something of a double-edged sword, however. While you have untold ways of going about your murderous business, for me it became pretty obvious what worked and what didn’t, leading to my eschewing a few of the guns on offer altogether. Still, it means you can always mix it up on the next play through Dead Space-style.

Without ruining too many surprises the variety of enemies on show is impressive with later foes proving much more intelligent, able to avoid your whip attacks, for example. You’ll get assistance of the gargantuan kind in one memorable chapter too (again without spoiling anything), though your AI comrades, a cybernetic Ishi and others, contribute little more than taking up a position and blasting away mindlessly.

Bulletstorm

Meet the sidekick

A quick mention of multiplayer too, though a lack of servers at the time of writing means there was no way to test it on-line. On a local network, however, it proved entertaining stuff. Anarchy mode is particularly enjoyable, a riff on Halo: Reach’s Firefight mode where waves of enemies must be defeated, the difference being that you must hit a certain skillshot score in order to progress through the waves. Echos mode, meanwhile, opens up sections of the solo-player campaign to multiplayer freestyling to great effect.

Verdict

Bulletstorm is gaming’s equivalent of The Expendables, only a lot more fun. And it’s refreshing to see the FPS genre stripped back to its fundamentals, namely, a huge emphasis on the fun. Only a lack of a particularly engaging narrative negates what is otherwise an early contender for shooter of the year. ®

More Games Reviews

Mindjack Dead
Space 2
Mass Effect 2
for PS3
Call of Duty:
Black Ops

Providing a secure and efficient Helpdesk

85%
Bulletstorm

Bulletstorm

Shoot, kick, whip, take a breath, repeat… the formula for an all-out assault on the senses. Available on Xbox 360 (tested), PS3 and PC.
Price: £50 RRP

More from The Register

next story
TEEN RAMPAGE: Kids in iPhone 6 'Will it bend' YouTube 'prank'
iPhones bent in Norwich? As if the place wasn't weird enough
George Clooney, WikiLeaks' lawyer wife hand out burner phones to wedding guests
Day 4: 'News'-papers STILL rammed with Clooney nuptials
iPAD-FONDLING fanboi sparks SECURITY ALERT at Sydney airport
Breaches screening rules cos Apple SCREEN ROOLZ, ok?
Crouching tiger, FAST ASLEEP dragon: Smugglers can't shift iPhone 6s
China's grey market reports 'sluggish' sales of Apple mobe
Apple's new iPhone 6 vulnerable to last year's TouchID fingerprint hack
But unsophisticated thieves need not attempt this trick
The British Museum plonks digital bricks on world of Minecraft
Institution confirms it's cool with joining the blocky universe
prev story

Whitepapers

Forging a new future with identity relationship management
Learn about ForgeRock's next generation IRM platform and how it is designed to empower CEOS's and enterprises to engage with consumers.
Storage capacity and performance optimization at Mizuno USA
Mizuno USA turn to Tegile storage technology to solve both their SAN and backup issues.
The next step in data security
With recent increased privacy concerns and computers becoming more powerful, the chance of hackers being able to crack smaller-sized RSA keys increases.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.
A strategic approach to identity relationship management
ForgeRock commissioned Forrester to evaluate companies’ IAM practices and requirements when it comes to customer-facing scenarios versus employee-facing ones.