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Depressed mode
Techland tries to compensate this small geography by introducing additional race modes and moderating driving conditions in its latter stages – none of which works. Tired old courses are regurgitated as lifeless Time Trials. And Stunt Races merely emphasise mechanics already critical to success in normal races.

Confidence boost
But the worst introduction is Boost Madness Mutator Races. With an unlimited supply of boost, the accompanying screen shudder and rumbling pad mean it's no longer merely a videogame race, but a race to see what gets you first, apoplexy or arthritis.
This lack of variety hurts Nail'd's on-line offering, too. With no unique modes or tracks, the distraction of racing on-line proves all too short-lived. So much so that three months after its US release, it's virtually impossible to find anyone else to race against. When you do, those human opponents might mitigate Nail'd's greatest flaw and re-solidify crashes with much needed consequence, but they also serve to highlight its other, underlying weaknesses, as an insubstantial arcade racer whose parlour tricks soon grown tiresome.

Flight simulator?
Verdict
Had Techland spent as much effort on gameplay as it so obviously has on visuals, I might be hailing Nail'd as a modest success. Instead, it plays more like a mediocre relic of a bygone gaming age. If you're in desperate need of some off-road action, do yourself a favour – ignore this and save yourself thirty quid by picking up a second-hand copy of the vastly superior Pure. ®
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Nail'd
COMMENTS
Just in time
So glad you did this review, played the demo last night and seemed alright with the 2 tracks on offer.
Best to wait for Motorstorm me thinks.
I'll stick with Motorstorm
Nail'd sounds pretty poor.
We have all of the Motorstorms, now they are a really good offroad racer.
I like the Patriot Rodeo, Monarch Claymore (a Bowler), the blue tanker lorry (Hydroaid?)
"the impunity of its crashes"
Isn't that like every racing game in the modern console-gaming age? You scrape your car around the crash barriers of a track with your virtual foot on the virtual floor, slam into the rear/sides/front of other cars, and blast through the finishing line only to be offered stuff to buy. (When I say "you", I actually mean the talentless dick you're racing against, realising that there's no point in having a brake control when you can bounce off the side of the track as if you were an elementary particle.)
Nice scenery, though.





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