Quad bore computing
Review There's something obvious missing from Nail'd. For grammarians, it will be the title's unnecessary contraction of a perfectly acceptable transitive verb. For Newtonians, it will be the game's flagrant disuse of the laws of motion. For everyone else, it will surely just be the total lack of challenge on offer in developer Techland's off-road arcade racer.
A plummeting success?
Don't get me wrong. I like to win as much as the next person. But winning 97-races out of 104 at the first attempt; never failing to reach the next gate in a time challenge; consistently crossing the line 10-seconds ahead of the pack - the constant lack of challenge provides for a experience as dull as the ditchwater Nail'd often forces you to splash through.
Things starts promisingly enough. Despite simple bike and rider models, Nail'd is a great looking game. From its unspoiled Andean glacier and dust-baked Grand Canyon, to its parched Grecian paradise and giant sequoia forests of Yosemite, the locales provide magnificent vertiginous backdrops to the game's twisting, banking, roller coaster routes and myriad obstacles and jumps.
For the first hour or so you're too distracted to spot the wood for the trees. Hurtling through scenery, jostling for position, leaping over hot air balloons, threading through overhanging rocks and branches, dodging past trucks and trains - it's only when you've crashed for the hundredth time and still gone on to win the race that Nail'd's greatest flaw becomes apparent: the impunity of its crashes.
Next page: Crash tactics
Just in time
So glad you did this review, played the demo last night and seemed alright with the 2 tracks on offer.
Best to wait for Motorstorm me thinks.
I'll stick with Motorstorm
Nail'd sounds pretty poor.
We have all of the Motorstorms, now they are a really good offroad racer.
I like the Patriot Rodeo, Monarch Claymore (a Bowler), the blue tanker lorry (Hydroaid?)
"the impunity of its crashes"
Isn't that like every racing game in the modern console-gaming age? You scrape your car around the crash barriers of a track with your virtual foot on the virtual floor, slam into the rear/sides/front of other cars, and blast through the finishing line only to be offered stuff to buy. (When I say "you", I actually mean the talentless dick you're racing against, realising that there's no point in having a brake control when you can bounce off the side of the track as if you were an elementary particle.)
Nice scenery, though.
Thanks for the caption
The game looks rubbish, thanks for the review :-) But even bigger thanks for the caption of "Boulder Dash", I'm off to find a C64 emulator to play that instead!
The stills look very similar to Pure - that was a great game. Thought this might be the sequel when I saw the first pic but reading this review it definitely isn't...