Feeds

Intel's 2010 income up 167% from 2009

Otellini vows 'even better' 2011

Build a business case: developing custom apps

Intel's financial performance in the fourth quarter of 2010 exceeded analysts' expectations, spiking Chipzilla's stock's value by around 3 per cent in after-hours trading.

"2010 was the best year in Intel's history. We believe that 2011 will be even better," said president and CEO Paul Otellini in a statement accompanying the results.

In the quarter, net income was $3.4bn on revenues of $11.5bn, an increase over the previous quarter's performance of 15 per cent and 3 per cent, respectively.

For the entire year, net income was $11.7bn on revenues of $43.6bn. Compared with 2009's Meltdown-reduced take, those figures represent improvements of 167 per cent and 24 per cent, respectively. Investors will be pleased to note that the company's earnings per share was $2.05 for 2010, a 166 per cent jump from jumpy 2009.

Compared with 2009, 2010's revenue from the company's PC Client Group was up 21 percent, and revenue from the Data Center Group was up 35 percent. Atom and chipset revenue hit $1.6 billion, up 8 percent.

But the news is not unreservedly positive. When compared to the third quarter of 2010, revenue from each of those three segments was essentially flat.

Speaking of flat, Intel projects that its revenue for the first quarter of this fiscal year will match that of the fourth quarter of 2010: $11.5bn – although it does give itself a margin of error of plus or minus $400m.

But when compared to the numbers that Intel was posting at this same time two years ago, when the bottom had dropped out of the financial bucket, things look mighty fine. For the fourth quarter of 2008, Intel posted a net income of $234m on revenues of $8.2bn.

We'll do the math for you: today's numbers show a 1,352 per cent growth in income on a 40 per cent growth in revenue when compared to dark, dank, dollar-dinky days of late '08. ®

5 things you didn’t know about cloud backup

More from The Register

next story
Kate Bush: Don't make me HAVE CONTACT with your iPHONE
Can't face sea of wobbling fondle implements. What happened to lighters, eh?
Assange™: Hey world, I'M STILL HERE, ignore that Snowden guy
Press conference: ME ME ME ME ME ME ME (cont'd pg 94)
Caught red-handed: UK cops, PCSOs, specials behaving badly… on social media
No Mr Fuzz, don't ask a crime victim to be your pal on Facebook
Ballmer leaves Microsoft board to spend more time with his b-balls
From Clippy to Clippers: Hi, I see you're running an NBA team now ...
Online tat bazaar eBay coughs to YET ANOTHER outage
Web-based flea market struck dumb by size and scale of fail
Amazon takes swipe at PayPal, Square with card reader for mobes
Etailer plans to undercut rivals with low transaction fee offer
Call of Duty daddy considers launching own movie studio
Activision Blizzard might like quality control of a CoD film
US regulators OK sale of IBM's x86 server biz to Lenovo
Now all that remains is for gov't offices to ban the boxes
XBOX One will learn to play media from USB and DLNA sources
Hang on? Aren't those file formats you hardly ever see outside torrents?
prev story

Whitepapers

5 things you didn’t know about cloud backup
IT departments are embracing cloud backup, but there’s a lot you need to know before choosing a service provider. Learn all the critical things you need to know.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Build a business case: developing custom apps
Learn how to maximize the value of custom applications by accelerating and simplifying their development.
Rethinking backup and recovery in the modern data center
Combining intelligence, operational analytics, and automation to enable efficient, data-driven IT organizations using the HP ABR approach.
Next gen security for virtualised datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.