Is the iDevice fantasy fighter as sharp as it's claimed to be?
Review Infinity Blade certainly wowed the crowd of coders at last June's Apple Worldwide Developers Conference, prompting cheers from the audience when an early version of the Unreal 3 Engine-based game was shown running on the iPad.
Six months on, and the game is finally here. Yes, it's as pretty to look at as the demo suggested, but it's not the revolution in iPad gaming publisher Epic Games is hoping you'll think it is.
Street Fighter, meet AD&D
That's not to say it's bad, or dull - quite the reverse - just that it might not be the game you're expecting.
The story you can read in a million pulp fantasy novels: evil bastard rules from his ruined castle, and you're the uppity SoB who's decided to do something about it. Standing between the two of you are a dozen or so grim opponents, all bigger than you - and your dad. Defeat them all and you have a shot at Mr Big, the God King, armed with the titular Infinity Blade, himself.
This being nominally an RPG, successful combat ups your experience, improving your chances against the beasts before you. Your prime enemy is level 50 so your chances of prevailing in the early stages of the game are very slim indeed.
You gotta Troll with it
He will hand you armour-clad arse as readily as any teen gamer on Xbox Live or PSN will, though he's rather more polite about it.
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