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Donkey Kong Country Returns

Donkey Kong Country Returns

Great apes

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Review If Doctor Who: Return to Earth shows how weak some Wii games can be, Donkey Kong Country Returns demonstrates the exact opposite. This game is bloody good, and I really need say no more.

Donkey Kong Country Returns

Mega bite

The staggering thing is that it's a rehash of a title released on the SNES more than 15 years ago. The orginal Donkey Kong Country was released in 1994 and sold more than 8m copies - not bad for the first Donkey Kong title not to come out of Japan, but from Rare a UK-based developer better known to erstwhile 8-bit gamers like me as Ultimate Play the Game.

DKCR follows the original, but with brighter, spiffier more up-to-date graphics so for all its history, this feels like a modern game. Even if you think platformers are old hat - and, yes, it's essentially still all about jumping on things - there's nontheless so much to engage you here that it's impossible not to be charmed.

Set on Kong's island, the game progresses through eight distinct environments, each with half a dozen levels opened by finishing the previous one, and a locked level for which you'll need the key - purchased from Cranky Grandpa Kong's shop, if you've collected enough banana coins on the way.

Kong has his strength and a hefty pair of lungs - bashing stuff or blowing it can reveal extra bananary treats - and is soon joined by nephew Diddy who provides a second character in multi-play and a handy extra pair of lives.

Donkey Kong Country Returns

Nice and tidal

Lives are crucial here - you will die and die often - but the beauty of DKCR is that you never get so pissed off with it, you give up. If you lose a life, it's a result of cock up not conspiracy, and if you can't figure out how to cover a section the first time, you'll pick it up on the second.

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Next page: There's an ape for that

RE: Get real.

Different yardsticks? Two entirely different games, two different reviewers.

Reviews compiled by a single person are subjective by their very nature. For an agregated perspective you could check Metacritic. Where DKCR is rated 87% vs 84% for GT5, seems there's somewhat of a consensus on which is the better game.

The wonderful thing about opinions is that everyone it entitled to their own.

"Bang, there goes your credibility." ... posted as AC? As such, your credibility hasn't gone -- it was never there to begin with.

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Anonymous Coward

♫ Memories ... like the corners of my mind ... ♫

DKC on the SNES was agreed, among my peers, to be the most beautiful game in all creation. I remember heading off to college for a lecture, leaving my flatmates behind to play "one quick game" before they joined me. I would return after closing time to find them in exactly the same place, the only noticeable difference being a significantly fuller ashtray and a correspondingly diminshed bag of weed. This pattern continued, I think, for three full days. Good times....

3
0

They don't make 'em like they used to

Oh. Apparently they do. And charge £45 for the priviledge.

'Tis a strange world....

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