For all DICE's influence, peer under the bonnet and you'll find Hot Pursuit's engine is resolutely a Criterion racer. The graphics, the crashes, the damage decals, the nitro boost rewards for driving dangerously - all are instantly familiar to Burnout players. But Hot Pursuit's cars feel weightier than their Burnout counterparts. And although firmly an arcade racer, there's an appreciable difference in handling among the large roster of sports, performance and supercars.
Blockheads put a block ahead
Bolstering Hot Pursuit's online offering - which also includes standard eight-player races and a one-on-one variant of the Hot Pursuit mode – there's a substantial single-player career mode. A map of Seacrest is used as a hub from which to select individual events. Completing events earns you Bounty, unlocks new cars and events, and increases your status: promotion through the ranks as a traffic cop, or notoriety as an illegal street racer.
It's a solid, polished, but ultimately unremarkable structure, one a little sterile and staccato in comparison to Burnout Paradise's free-roaming principles. And while early events describe Hot Pursuit's gameplay in easily digestible vignettes, the continued restriction of abilities in later levels - such as night pursuits with only stingers and helicopters - feels contrived to maintain variation.
What's in the trunk?
Hot Pursuit is a solid game, with real invention, but feels just the first step in re-establishing a franchise. The career mode entertains for a few hours, but the structure lacks personality, and play soon becomes repetitive. And despite the amazingly addictive Hot Pursuit mode, the online content is light in comparison to the Triple-A shooters that inspire it.
On this evidence, Hot Pursuit has an extremely bright future – one which will benefit by drawing further inspiration from online FPSes. But in the meantime, if you're reading, EA, any chance you could set the obligatory DLC content in Toxteth or Moss Side? ®
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i was hoping for a "Burnout Paradise 2" but it seems to just "Burnout Revenge 2"
Fail cos for me it is.
i played the demo and it seemed to handle like crap. got myself GT5 now anyway.
I would also like to see a Paradise sequel, it was clear since they announced this game that it wasn't going to be like that. Let's hope now this game is done they can get to work on it!
as the first posters say, feels like the perfect mix of chase hq, out run, spy hunter and the first 3 nfs games.
i think you can use manual gears but the thing is so frenetic and addictive that i haven't been able to bother to look. its more about braking, handbraking and using weapons than changing gears really
not like midtown madness though, that was a free roamer as far as i remember, here you don't get much choice of which way to go but it is real fun: simple, fast and did I say addictive?
soon to come test drive unlimited 2 as well, that will sort out the free roaming bit
It's also available on PC.