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The graphics are breathtaking

Immersion and photo-realism have long been pots of gold at the end of gaming's rainbow. No matter the progress with each new hardware generation and graphics engine, the end of that rainbow remains tantalisingly fixed upon the horizon. But just once in a while, you have to sit back and admire the achievement.

F1 2010

Change gear, the smoke is terrible

The graphics here are breathtaking. No details appear absent. Reflections streak across the cold silver of the McLaren bonnet; heat haze rises from the car in front on a scorching day; rain droplets creep up your visor as you slice through a torrential downpour.

To the spectator it's a sumptuous feast, to the driver a phenomenal blur: the unparalleled sense of speed epitomising the level of immersion. No other racer comes close to its balls-to-the-floor adrenaline rush. The weight of the car, the scream of the engine, the impending S-bend ahead: all stimulants shaken into an amphetamine cocktail to send the heart into overdrive and the pad slipping about in clammy hands.

It's not just on-track where the immersion excels. The Career Mode drops you right into the F1 circus, complete with agents and press briefings, team-mate rivalries and inter-team poaching. From the off its not you as videogame character, but you as Formula One driver. You'll need to earn the respect of your team by exceeding objectives, and earn the number one spot by consistently outperforming your team-mate. Only then will you be entrusted with the number one car, rewarded by a unending stream of technological advancements.

F1 2010

One track mind

That privilege is earned both on-track and in the garage. Much more than just driver, you're the cog in the engineering feedback loop. Race weekends start with hour-long practice sessions, where you can familiarise yourself with the track and conditions, choose appropriate car set-up and tyres, even snoop on your team mate’s drive. Once ready, it's head first into the tension of timed qualification, where you jockey for grid position and fine-tune your set-up ahead of the race.

Anonymous Coward

Bold claim...

"What greater tribute, then, to the reinvigorated sport than Codemaster's F1 2010, arguably the greatest Formula One videogame of all time."

Is anyone here old enough to remember Geoff Crammond's Formula One Grand Prix? I've genuinly yet to play an F1 game as engaging as that.

19
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And Revs...

I even remember Geoff Crammond's Revs for the BBC. I'm still amazed of the perception of the Snetterton Bomb Hole corner - it really felt like the steering went light on the exit. All that with only keyboard entry and low resolution display!

[I refuse to work out just how many years ago that was - just way too scary!]

2
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GP Legends

GP Legends by Papyrus I think beats all these, still have it on my PC. Also, tucked away in the loft is my Amiga 1200 with Geoff Crammond's original GP.

I was considering this title either for the PC or PS3 but with all the negative comments I think I will leave it until it's in the budget bin.

Only just got the PS3, how does anyone play racing games with the default controller and what's the point of the motion sensors in the sixaxis controllers if no game uses them!

1
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I second that

The Microprose saga was the greatest, YES.

And Stunt Car Racer another very enjoyable game by Crammond.

1
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title or die

I remember it well and agree.. Nothing comes close.

1
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