
RUSE
Time for some tactics
Review “Time is everything,” said Horatio Nelson. “Five minutes make the difference between victory and defeat.”

Risky move
It's a war quote repeated several times in RUSE's loading screens. But it could just as easily apply to game release schedules. Arriving just a few weeks after Starcraft II on the PC, and almost simultaneously with Halo Reach on the 360, it's a title that has its work cut out to achieve anything resembling victory in sales figures.
Indeed, pop down to your local games shop and you'll see RUSE already tumbling down the top ten list. And with gaming's silly season almost upon us, it's only going to get worse for Eugen Systems' innovative real-time strategy title.

When in Rome...
Time isn't the only enemy. RUSE fights a second front against PC players who will struggle to get excited by yet another World War II strategy game, and console players who have traditionally struggled with the RTS genre, owing in no small part to the limitations of gamepads. Which is a pity, because there is a lot to admire about RUSE.
Next page: True Strategic Depth
COMMENTS
No online DRM
RUSE is thankfully devoid of Ubisoft's heinous online DRM.
This may be what I've been looking for...
..I've been looking for a Battlezone replacement for a few years...hopefully this will be it!
Get Moving!
It might be worth a mention that the PS3 version supports Move controllers and apparently makes the game a whole lot better for doing so. And I think thers a demo on PSN.
Also, any word of DRM? It is a Ubisoft game afterall....Would I get kicked out of the game if my ps3 loses it's internet connection? Or what?
move...
there is a demo on the PSN, so its well worth giving it a go.... but basically you use a combination of the move controller and either the navigation controller or the left side of the six-axis controller... its a little tricky, but onve you get the hang of it, almost as quick as a mouse, possibly quicker with practice (ive only been playing the demo)
basically the move controller is used to zoom in and out and select units, while the six-axis/nav cintroller pans the screen about and selects units... I was unsure how it would tie together, but its very quick, selecting units or points on the field, you just point the controller and your there!
uses steam tho
...while I personally consider it the best thing since sliced bread, and while that means that even if you buy it in the shops you can re-download it onto any computer you have access to, and don't need the disk, some people consider steam a "DRM" implementation. and you _will_ need internet the first time you play it, at least (steam's offline mode only works on up-to-date games that have been run at least once)
