Feeds
75%
Apple iPod Nano 6G

Apple iPod Nano 6G

Finger tapping good?

  • alert
  • submit to reddit

Gartner critical capabilities for enterprise endpoint backup

Review Apple can’t seem to make up its mind about the iPod Nano. The new model that Steve Jobs unveiled recently is the 6th generation version of the Nano, and it seems as though each new generation has undergone a fairly major redesign. In fact, I’ve seen something similar before in the 3rd generation ‘phat’ Nano, which also had a compact, rectangular lozenge design – and, apparently, was one of the less successful incarnations of this series.

Apple iPod Nano 6G

Round six: Apple's iPod Nano

However, this new model has an ace up its sleeve in the form of the ‘multi-touch’, screen that replaces the Nano’s traditional scroll wheel. The new Nano measures just 1.48 x 1.6in, and the touch-sensitive display takes up almost the entire front panel. There’s a chunky black border around the edge of the screen, but the visible screen area is 1.54in diagonally, as claimed on Apple’s spec sheets.

The screen is square, with a 240 x 240 resolution that produces an attractively sharp and colourful image. As you might expect, the interface is similar to that of the iPhone and iPod Touch, with a series of icons that you tap to in order to browse by album, song or artist, or to activate features such as the built-in FM radio.

The size of the screen means that there’s only room for four icons on screen at a time, so the various icons are arranged on four successive screens that you can swipe through with a quick flick of your finger.

Apple iPod Nano 6G

Musical palette

Like the iPhone/iPod Touch, the Nano allows you to customize the layout of the icons by entering ‘jiggle mode’ – which is just as well, as the main music-related features are oddly separated and placed on the first and third screens by default. However, you can’t download and instal any of the third-party iOS apps that run on the iPhone or iPod Touch.

Boost IT visibility and business value

Next page: Coverflow No Show

More from The Register

next story
Kate Bush: Don't make me HAVE CONTACT with your iPHONE
Can't face sea of wobbling fondle implements. What happened to lighters, eh?
Apple takes blade to 13-inch MacBook Pro with Retina display
Shaves price, not screen on mid-2014 model
iPhone 6 flip tip slips in Aussie's clip: Apple's 'reversible USB' leaks
New plug not compatible with official Type-C, according to fresh rumors
FEAST YOUR EYES: Samsung's Galaxy Alpha has an 'entirely new appearance'
Wow, it looks like nothing else on the market, for sure
The agony and ecstasy of SteamOS: WHERE ARE MY GAMES?
And yes it does need a fat HDD (or SSD, it's cool with either)
YES YES YES! Apple patents mousy, pressure-sensing iVibrator
Fanbois prepare to experience the great Cupertin-O
Steve Jobs had BETTER BALLS than Atari, says Apple mouse designer
Xerox? Pff, not even in the same league as His Jobsiness
TV transport tech, part 1: From server to sofa at the touch of a button
You won't believe how much goes into today's telly tech
Apple analyst: fruity firm set to shift 75 million iPhones
We'll have some of whatever he's having please
prev story

Whitepapers

5 things you didn’t know about cloud backup
IT departments are embracing cloud backup, but there’s a lot you need to know before choosing a service provider. Learn all the critical things you need to know.
Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Build a business case: developing custom apps
Learn how to maximize the value of custom applications by accelerating and simplifying their development.
Rethinking backup and recovery in the modern data center
Combining intelligence, operational analytics, and automation to enable efficient, data-driven IT organizations using the HP ABR approach.
Next gen security for virtualised datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.