Feeds

Unity – iPhone code swap approved by Jobs (for now)

Un-Flash eyes world of Google

Providing a secure and efficient Helpdesk

Unity is not Adobe

This does separate Unity from the Adobe iPhone Packager, which bypasses Apple's XCode entirely. "The Packager," Adobe once told us, "allows a Flash developer to compile the ActionScript code down to native iPhone/iPad machine code, in the form of an .ipa file, which is the file that you submit to Apple for approval & inclusion on the App Store." If Jobs is worried that third-party dev platforms won't adopt his APIs as fast as he would like, Unity would seem to offer a means of alleviating that fear.

"The key thing for Apple is they want high-quality content that takes advantage of their features," says Unity chief creative officer Nicholas Francis, another company co-founder. "It's very important to them that developers have access to [their latest APIs]...if you want to use the latest APIs, we make that simple to do."

What's more, the Unity platform benefits from the simple fact that it's not Adobe Flash. Judging from Steve Jobs open letter on Flash, it would seem that his SDK change was an effort to ban Adobe in particular. The letter lists a multitude of Adobe sins, the release of the iPhone Packager being just one.

But Apple has yet to grant Unity its official approval, and one has to wonder if the ban could occur at any time. "It has certainly introduced some FUD, and that's annoying," Helgason says. "But Unity games are selling in the App Store...and I think that Apple is being honest when they say 'We're still thinking.'"

"I think that Apple is being honest when they say 'We're still thinking.'" – Unity

If the ban does come down, Unity has a plan B, which would mean switching all development to C++ — i.e., no .NET code whatsoever. "We haven't committed to actually doing this," he said, "but we will if we have to. We're not going to leave our customers behind."

Whatever Apple decides, Unity is more than just an iPhone development platform. It was originally created to build applications for mass market desktops and the web. And it builds for gaming consoles such as the Nintendo Wii, PlayStation 3, and Xbox 360. Outfits such as BigPoint are using the platform to build browser-based massively multiplayer online games, and game giant Electronic Arts built its web title Tiger Woods Online with Unity.

What's more, the company is on the verge of officially releasing a version for Google Android. Unity for Android is currently in beta, and one title built with the platform has already turned up in the Android Marketplace.

Meanwhile, Google has tapped Helgason and company to help bootstrap that new-age web platform known as Native Client, the Chrome and Chrome OS technology that runs native code inside the browser. At its annual developer conference this May, Mountain View told the world that Unity had developed a version of its game-playing browser plug-in based on Native Client, and it has already demoed a Native Client title from another high-profile customer, LEGO.

Say what you will about Google. It isn't likely to blacklist applications simply because they were written with tools it doesn't approve of. ®

Choosing a cloud hosting partner with confidence

More from The Register

next story
Microsoft on the Threshold of a new name for Windows next week
Rebranded OS reportedly set to be flung open by Redmond
Business is back, baby! Hasta la VISTA, Win 8... Oh, yeah, Windows 9
Forget touchscreen millennials, Microsoft goes for mouse crowd
SMASH the Bash bug! Apple and Red Hat scramble for patch batches
'Applying multiple security updates is extremely difficult'
Apple: SO sorry for the iOS 8.0.1 UPDATE BUNGLE HORROR
Apple kills 'upgrade'. Hey, Microsoft. You sure you want to be like these guys?
ARM gives Internet of Things a piece of its mind – the Cortex-M7
32-bit core packs some DSP for VIP IoT CPU LOL
Lotus Notes inventor Ozzie invents app to talk to people on your phone
Imagine that. Startup floats with voice collab app for Win iPhone
prev story

Whitepapers

A strategic approach to identity relationship management
ForgeRock commissioned Forrester to evaluate companies’ IAM practices and requirements when it comes to customer-facing scenarios versus employee-facing ones.
Storage capacity and performance optimization at Mizuno USA
Mizuno USA turn to Tegile storage technology to solve both their SAN and backup issues.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?
Beginner's guide to SSL certificates
De-mystify the technology involved and give you the information you need to make the best decision when considering your online security options.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.