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Monday Night Combat
Guns, runs and multiplayer fun
Multiplayer treats
If man vs machine isn't your thing, MNC offers a competitive mode called Crossfire, in which up to 12 players are split into two opposing teams. The objective is to defend your Money Ball and destroy your opposition's. Dominance is the name of the game as you act as corvette to friendly bots along the creep paths towards your enemy's Money Ball.
No surrender
A great alternative to Blitz, Crossfire's multiple creep paths and full complement of balanced soldier classes ensure an egalitarianism unrivalled by other online shooters, where pawning and individualism lead only to failure. Collective consideration of the combined shooting and creeping dynamics is imperative to achieve victory. Once understood, battles can up to an hour at a time, ebbing and flowing with advances in territorial possession.
This won't be to everyone's taste, however. Crossfire's game lengths and tactical nuances taste like a Heston Blumenthal dish: a triumph for the taste buds of gaming gastronomes, but unpalatable for the hoi polloi used to the fast food conclusions in their regular competitive twitch diet.
Race off
Verdict
Monday Night Combat may be a little light on modes and come as close to plagiarism as any game could be guilty of, but to complain is pure churlishness. By yanking tower defence players from the comfort of their exalted position and placing them in the line of fire, Uber Entertainment has not only created a compelling new sub-genre and likely series with MNC, but has firmly placed itself on the radar as a developer to watch out for. ®
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