Google shelves 3D interwebs plug-in for Mozilla play
Promises facelift for Google IE
Google has shelved its 3D graphics browser plug-in - the open source API known as O3D - opting instead for the WebGL standard originally developed by Mozilla.
Of course, there's another problem - and it too is down to the fact that Microsoft isn't exactly in step with the latest standards. The new O3D won't work with Internet Explorer, which lacks support for WebGL.
To solve this problem, Google will turn once again to Chrome Frame, the plug-in it invented to add HTML5 to Internet Explorer. Chrome Frame does not include WebGL support, but Google indicates it soon will.
Redmond doesn't like the idea of a plug-in that turns a Microsoft browser into a Google browser. But there's nothing Redmond can do about it - except maybe speed up its standards adoption.
Google's O3D plug-in and its source code will remain available for at least a year, but after a maintenance release, Google will cease development. ®
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