Fresh effects for Cocoa apps

One file, many identities

The Power of One Brief: Top reasons to choose HP BladeSystem

Mac Secrets I've decided to delve into Apple's CoreGraphics framework, to explore some of its undocumented features. Using these routines, you can add all sorts of wondrous effects to your Cocoa applications.

I ought to begin by saying that I'm claiming no originality for the undocumented nuggets. If you trawl Google, you'll find similar revelations of CoreGraphics naughtiness scattered all over the net. The key to understanding what functionality is available is a header file called CGSPrivate.h. This file is the work of many individuals, and it attempts to elucidate some of the undocumented routines and data types contained inside the framework.

You should also be aware that there are many different versions of this file, with subtle naming differences between them. For example, a connection between your application and the window server is variously referred to as a CGSConnection, a CGSConnectionID and a CGSConnectionRef. Confused? You will be.

In an effort to cut through the madness, I've included a fairly recent version of CGSPrivate.h as part of this month's project. As well as being relatively non-verbose - it uses the first of the three naming styles given above - it also makes a big effort to divide the various routines up into functional areas, and it includes some later additions such as CGSAddWindowFilter, about which more later.

I've made a few very minor changes to the file, all identified by my initials, DSJ. Despite being a true-blue Brit, I long ago gave up the fight regarding how to spell "colour", when programming! I've also added a new typedef to make clear when a transition handle should be supplied.

With the above in place, I created a new NSWindow category called CGSSecrets in order to demonstrate some of the functionality available through these undocumented CoreGraphics calls.

I should point out that in general I think it's easier to do this through a category rather than subclassing NSWindow. For one thing, the code is more immediately reusable, and for another, it can be applied to any window in your application. Moreover, you don't have to start introducing custom class names to Interface Builder. On the negative side, however, it does mean that you can't add new instance variables.

The category method below produces a window flipping effect that should be familiar to anyone who's used one of the many Dashboard widgets. As you'll know, many widgets have a little info button - usually in the lower, right corner - that, when clicked, causes the widget's window to flip over to reveal user-settable preferences or other information.

- (void) flipWithDuration: (float) duration forwards: (BOOL) forwards
  CGSTransitionSpec spec;
  CGSTransitionHandle transitionHandle;
  CGSConnection cid = CGSDefaultConnection;
  spec.type = CGSFlip;
  spec.option = 0x80 | (forwards ? 2 : 1);
  spec.wid = [self windowNumber];
  spec.backColor = nil;
  transitionHandle = -1;
  CGSNewTransition (cid, &spec, &transitionHandle);
  CGSInvokeTransition (cid, transitionHandle, duration);
  [[NSRunLoop currentRunLoop] runUntilDate: 
        [NSDate dateWithTimeIntervalSinceNow: duration]];
  CGSReleaseTransition (cid, transitionHandle);

I've seen Cocoa code fragments that attempt to do something similar without using the undocumented CoreGraphics routines but - in general - they don't perform well, especially if a complex graphic is on the window being flipped. This is a strong argument for Apple listening to the various enhancement requests and making more of this stuff official.

The flipWithDuration:forwards: routine takes a float specifying the animation duration - half a second seems about right - and a direction so that you can flip one way, and then flip the other way when returning to the original view.

The code works by using the undocumented CGSNewTransition routine to create a new transition according to the specification provided in the CGSTransitionSpec record.

The key thing here is the spec.type field, which is set to CGSFlip for a horizontal flip transition. Setting it to CGSWarpSwitch will give you a vortex-like transition, whereas CGSCube will give you the familiar cube transition - as when swapping from one user to another with fast user switching enabled.

Fliipping a complex graphic

Flipping a complex graphic doesn’t mean lost performance with the CoreGraphics routine

Incidentally, if you want to include the entire desktop - rather than just your application window - in the transition, then you can set spec.wid to zero. Typically, you wouldn't want to do that, but the paradigm obviously makes sense for user switching. Also bear in mind that, with a multi-display configuration, setting wid to zero will apply the transition to all displays individually. I'm not aware of any call that would make CoreGraphics treat the entire desktop surface as a single transition.

The demo program shows how to use a CoreGraphics transition and demonstrates an undocumented method of NSApplication called speakString:. Just pass any string to this method, and the speech synthesizer will produce it using the default voice.

Finally, the demo program also shows another interesting CoreGraphics routine called CGDisplayVisualBell. This is nothing to do with displaying visual bell symbols on the screen. Rather, it's a routine that attempts to apply a bell-shaped luminosity curve to the screen with respect to time. It simulates the rise, sustain and fall time of an old-style flash gun, and is useful when taking a photo, or producing some similar effect. Source code of the demo application can be downloaded from here.

More exploration of CoreGraphics next time. ®

Securing Web Applications Made Simple and Scalable

More from The Register

next story
Apple fanbois SCREAM as update BRICKS their Macbook Airs
Ragegasm spills over as firmware upgrade kills machines
HIDDEN packet sniffer spy tech in MILLIONS of iPhones, iPads – expert
Don't panic though – Apple's backdoor is not wide open to all, guru tells us
Mozilla fixes CRITICAL security holes in Firefox, urges v31 upgrade
Misc memory hazards 'could be exploited' - and guess what, one's a Javascript vuln
NO MORE ALL CAPS and other pleasures of Visual Studio 14
Unpicking a packed preview that breaks down ASP.NET
Captain Kirk sets phaser to SLAUGHTER after trying new Facebook app
William Shatner less-than-impressed by Zuck's celebrity-only app
Cheer up, Nokia fans. It can start making mobes again in 18 months
The real winner of the Nokia sale is *drumroll* ... Nokia
EU dons gloves, pokes Google's deals with Android mobe makers
El Reg cops a squint at investigatory letters
Chrome browser has been DRAINING PC batteries for YEARS
Google is only now fixing ancient, energy-sapping bug
prev story


Designing a Defense for Mobile Applications
Learn about the various considerations for defending mobile applications - from the application architecture itself to the myriad testing technologies.
How modern custom applications can spur business growth
Learn how to create, deploy and manage custom applications without consuming or expanding the need for scarce, expensive IT resources.
Reducing security risks from open source software
Follow a few strategies and your organization can gain the full benefits of open source and the cloud without compromising the security of your applications.
Boost IT visibility and business value
How building a great service catalog relieves pressure points and demonstrates the value of IT service management.
Consolidation: the foundation for IT and business transformation
In this whitepaper learn how effective consolidation of IT and business resources can enable multiple, meaningful business benefits.