Now, on to the good points. Call quality is perfectly fine and we like that Windows Mobile trick where it anticipates the number as you're dialling. The onscreen keyboard is a decent size, especially in landscape mode, when it stretches out to fill the screen and, in both portrait and landscape modes, it posed no problems.
Browsing supports landscape mode
Messaging comes easy too. Setting up a POP3 email account was straightforward enough; simply a matter of inputting email address and password. There's also a MyText option of pre-written short messages which you can edit or add to. Syncing with a Windows PC is also a breeze.
While there’s no preloaded Opera browser, surfing with Internet Explorer 6 began well, with the large screen showing off pages nicely, especially in landscape mode, which the TG01's accelerometer switches to automatically when you turn it on its side. You can choose between mobile and desktop viewing options and zoom in or out using the touch sensitive zoom bar beneath the screen.
Unfortunately, while this works in a similar way to the one on the HTC Touch Diamond2, it's nowhere near as user friendly; operating in a jerky manner that only highlights the HTC's comparative smoothness. It can't blow pages up to any great size either, which became a bit of an issue with very small text. Another issue was that we found we had to disable the screen's automatic brightness settings, as it tended to dim the screen, making it awkward to read small text. Resorting to this measure certainly didn't help the battery life.
Browsing supports Flash video, but watching Youtube, for instance, ended up being much more hassle than it should have been. It proved near impossible to set the viewing window to the right size for the screen, and the jumpy zoom bar made a bit of a hash of trying to get it right.
Three players are available with CorePlayer proving the best of the bunch
Watching video downloads wasn’t quite the cinematic experience we were hoping for either. There are three player options: Windows Media Player, CorePlayer and a 'Video Player'. CorePlayer seemed most adept at handling different formats – it coped with some files that the other two failed to recognise – and it has a good range of features, including an inbuilt YouTube function, which optimises the site's videos for the device, though it's not as good as the YouTube app on HTC's devices.
Yet another me-too winmobile phone with improbably minor differences from all the others.
For glod's sake, surely a company as big as Tosh can have an original idea occasionally?
Paris, 'cos she always likes what she's already had.
Well, will be giving this a miss
70% - that's appalling on the scale of reviews - i.e., all devices usually fall within 75% to 95%.
The device is last year's technology (resistive touchscreen, WinMo) running on a fast CPU and high-resolution display, with low storage (8GB), an appalling UI (even the launcher UI, not just the underlying WinMo), etc.
And WinMo can't recover without a total reinvention, a la Palm.
iPhone vs WinMo
I recently did a presentation at my workplace which included a comparison between WinMo and the iPhone OS and hardware.
Once more, M$ have proven that no matter how much processor power you throw into the device, it still feels/behaves sluggish, and so my 'argument' was proven correct once more!
Its a real shame, I had high hopes, because some WinMo devices come in really nice form factors, eg HTC touch diamond & diamond 2, its just a real shame about the OS.
Throwing a 1Ghz processor at a dead dog of an OS (same goes for Windows Vista & most Intel CPUs for instance) just doesn't fix the original problems with the OS. And M$ cant blame it on Tosh/HTC/Sony Ericsson etc for plonking a groovy looking UI on top of it all either.
The ONLY way MS can fix this is to ditch everything above the OS kernel, improve the driver model to allow MUCH better hardware accelerated graphics support from the get go, allow other handset makers to replace the shell (WinMo Explorer?) in its entirity with their own developments.
I've no idea how ingrained the Windows mobile Shell is into the OS, but it needs to be ripped out, stamped on and burned alive!
At the moment, HTC have dug pretty deep, but nowhere near as deep as need be to make it worthwhile - remember the arguments HTC had a few years back with the development community, when they totally failed to leverage the already in-built 2D / 3D acceleration hardware back in the TyTn?