Developers take Mac, Linux-friendly Chrome for a spin
'DON'T DOWNLOAD THEM' warns Google
Google has released a rough-round-the-edges version of Chrome for the Mac OS X and Linux platforms, nine months after the browser made its debut.
However, Mountain View has warned all but the most hardy of developers to steer clear of the test build versions.
"In order to get more feedback from developers, we have early developer channel versions of Google Chrome for Mac OS X and Linux, but whatever you do, please DON'T DOWNLOAD THEM," urged Google product managers Mike Smith and Karen Grunberg in a blog post.
"Unless of course you are a developer or take great pleasure in incomplete, unpredictable, and potentially crashing software."
The company said the half-baked version of the browser won’t allow users to view YouTube videos, change privacy settings, set a default search provider
to Bing, or even pull down some trees by printing out web pages via Chrome.
Up until now, Chrome was only available to Microsoft Windows users, which has disappointed openistas across the globe.
Developers can play with the incomplete browser if they so wish, said Google. It added that the firm was continuing to work on Mac and Linux platforms to come up with a “stable enough” beta version of the browser sometime soon. ®
Not used Lunascape, but it's not the only browser to score 100 on that Acid test, as Safari 4 is advertised as having scored100 too.
Stainless already delivers on Mac
Stainless is a browser that already delivers what you'd expect from Chrome on the Mac: light, fast, and sandboxed tabs. It doesn't have all advanced features of Firefox or Safari yet but it's already my default browser for two weeks:
The question remains - What were they doing?
Simple question about Chrome is why it took this long to even get a clunky non-Windows version out... They supposedly intended to make it cross platform from the start, so why didn't they start by writing code that was designed around cross platform compiling?