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Cryptic formula hints at Metal Gear Solid 4 on Xbox 360

Mysterious website hint

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Konami has offered a glimmer of hope to Xbox 360 gamers who’ve cried into their pillows because Metal Gear Solid 4 is a PlayStation 3 exclusive.

What are we talking about? The game’s publisher has created an MGS website which suggests that the title will be launched on the Microsoft console.

MGS4_Xbox360_teaser

Crack the code to find the Xbox 360 truth

The site shows, in the Xbox 360’s customary electronic green hue, a curious ‘formula’ that includes a lowercase letter 'i' and an exclamation mark. A symbol that looks strikingly similar to the Microsoft console’s power button is also shown.

This ‘formula’ is accompanied by the strap line: “A Next Metal Gear Is...”

Nothing else is known about the website, although part of its URL contains the text “mgst”. Could that stand for “Metal Gear Solid Teaser”? Or are we reading too much into it?

Decide for yourself here.

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Latest Comments

@Iain

Skip the cutscenes. If you don't want to watch the story, then don't.

The game itself in between is truly brilliant, and still very very long.

"The 360's DVD format plain doesn't have room for the 4 hours of pre-rendered HD video in MGS4."

Actually, I imagine a relativley small amount of the 50GB actually goes towards the cutscenes, as the majority of them (by length) are done with the game engine. Most of the 50GB probably goes towards the fact there's loads of huge, varied levels - a lot more than you get in any other game I could think of.

If you play through this whole game, you'll quickly see that the large file size is a LOT more than just videos.

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@LOL AC

No need to resort to assertions that I'm an idiot who doesn't 'get it'. I just don't like epic nonsense in my videogames, whether that be cutscenes that go on for over an hour in MGS (or over 30 seconds in anything else), level grinding in RPGs or whatever. You're quite welcome to enjoy that sort of thing, but I play games to complete skill-based challenges with a joypad, not watch bits of films in-between levels.

I absolutely 'get' that plenty of other people do like games for their story as much, if not more than, ludic elements. I'm not those other people.

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Lets do the maths!

If you open up character map in XP, click '!', then in the bottom half of the screen it shows the key code as '0x21'.

If you then find '¡' the character code it shows the ansi code 0xA1 and the alt-XXXX code as 161. Add these together:

0x21 + 0xA1 + 161

and you get 355.

Sorry guys, I never was quite as good as Carol Vordaman :(

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