Nokia Maps software is among the decent selection of other applications pre-loaded onto the 5320, but there’s no built in GPS, so to get precise location finding functionality out of it you’ll need to connect an optional Bluetooth GPS receiver. You can do location finding and route planning, however, with map data downloaded over the air.
Nokia has also included its web-based staples, Yahoo! Go and WidSets, which pull together a wide range of useful info, from email and news updates to content sharing and mapping.
Imaging is not the XpressMusic's strong point
QuickOffice and PDF document readers can be used to view email attachments and documents copied over to the 5320. Calendar, calculator, notes, converter and dictionary/translation functions are included too, as is a voice recorder and message reader apps. With the flexibility of an S60 smartphone, plenty more software can be downloaded - Nokia’s Download! tool enables you to browse what's on offer.
Nokia estimates that on standby the 5320 XpressMusic can run for up to 300 hours, or give up to 2.5 hours of talktime on 3G networks or up to 4 hours in GSM-only coverage. Nokia figures that you can get 24 hours of tune-playing using the music player alone, and up to 4.5 hours of gaming. With average amounts of calling and a little music playing we managed around two to three days between charges, which is reasonable.
It’s a solid performer on the basics too. Voice calling can’t be faulted, with clear audio and fine network handling for call connections, downloading and streaming.
Currently the best-specified XpressMusic phone – at least until the 5800 arrives – the 5320 has a generous helping of features for a mid-priced handset. N-Gage gaming is likely to appeal to the target audience, and HSDPA makes this handset a lively online proposition. But music is the headline act, and when it comes to tune-playing this phone is capable of excellent audio performance.
Nokia 5320 XpressMusic
The phone looks cheap and tacky at best, and the blue version just looks truly awful. 1GB of memory for a phone where the chief selling point is music is really poor, what considering the low-price nature of flash memory these days they could have doubled that without a significant change of cost. A giant like Nokia would perhaps pay a couple of quid extra for a 2GB card instead, whereas it will cost the end-user more than that.
I haven't played with the interface on this phone but then I can't really be unbiased about it as I don't generally get on with Nokia interfaces. If the music player is similar to their earlier phones then it will be uninspired and the part-working "say and play" facility is nothing more than a gimmick.
I had a similar gimmick on a Sony Ericsson phone I had, which you could shake to change tracks. You had to hold down a button to do this though (which kind of defeated the object!) and aside from the button being tiny and hard to press, it was hard to determine whether your shake would move forward or backward a track, or move to a random one.
"Say and play" will be something you use about ten times to show your mates, which subsequently will laugh at you when your phone plays "Barbie Girl" instead of "Basket Case".
With the phones on the market at present, this doesn't provide anything significantly new or different. Aside from a fairly reasonable price I don't see any reason to choose this phone over any other offering on the market.