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Comments on: Cybercrooks making easy money from virtual worlds

WTF? 

Posted Thursday 20th November 2008 12:21 GMT

Stop

"Clarification of virtual property rights for more adequate theft protection"

Yes, I need clarity. Take chess: If my queen gets taken, should I call the cops? Or D&D: if a chaotic evil character knocks me out and steals my Wand of Healing, should I sue?

Also we need legislation to protect player avatars from monsters intent on killing them. Maybe get a posse together and hunt them all down to make the world a safe place. I *strongly* suspect that the game creators put these monsters in on purpose. There's an obvious class action suit in the making there.

Apostrophy Atrophy 

Posted Thursday 20th November 2008 12:41 GMT

Dead Vulture

Seen two apostrophe mistakes on this site, today. What is this? The BBC?

Wow! 

Posted Thursday 20th November 2008 15:22 GMT

Happy

A non-sarcastic article on virtual worlds in El Reg? Quick, pass the smelling salts someone! :)

Anywhere the money is... 

Posted Friday 21st November 2008 06:02 GMT

Anything we want to pay money for, the scum follow.

(At least the hot furry sex is still free.)

No mention... 

Posted Monday 24th November 2008 13:00 GMT

Thumb Down

No mention in the report about a similar study by Manchester University which went into detail about the restrictions implemented into Runescape to prevent real world trading and stealing of viortualk property. One would think by reading the report that the only online worlds that exist are Warcraft and Second Life.

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