Feeds

Limbo of the Lost music not stolen, claims composer

Game's alleged plagiarism doesn't extend to the tunes

  • alert
  • submit to reddit

Build a business case: developing custom apps

The composer of the music used in controversial adventure game Limbo of the Lost has confirmed that his music was used within the title legitimately.

In an email to Register Hardware, Germany-based freelance composer Marko Hautamäki said: "I composed all the game level background music you hear in the game itself, as well as in most of the animated features included on the bonus DVD. My music was also used in many of the game trailers and features.

"I can 100 per cent guarantee [the legitimacy of] everything I was involved in, and I have the original project files to prove that," he added.

While Hautamäki is understandably unable to confirm whether other music and sounds used in the game were included with the permission of their respective composer or composers, he did tell us that "Majestic Studios project leader Steve Bovis has assured me that there isn't any stolen music in the game".

Earlier this week, we reported how website GamePlasma spotted marked similarities between Limbo of the Lost's static backdrops and locations presented by a number of other games, in particular Elder Scrolls: Oblivion.

Limbo of the Lost
Painkiller

Limbo of the Lost (top) and Painkiller
Images courtesy GamesRadar

Gamers soon added to the list, pointing out alleged appearances of art from Painkiller, Diablo 2, Unreal Tournament 2004 and others in Limbo of the Lost.

Regarding the claimed graphical plagiarism, Hautamäki said: "I hope there will be some explanation to that from Majestic Studios. At the moment, they are the only ones who know how or why this happened."

Indeed, it has been suggested that Majestic outsourced the art production just as it did the music, and may have included what appears to be other games' content in ignorance. As yet, however, Majestic has not responded to the controversy.

Hautamäki, who was credited in the game's PDF manual, told us he "worked on the music for the Limbo of the Lost game from May 2006 to December 2006 as an outsourcer", stressing that he was "never a part of Majestic Studios core team".

Build a business case: developing custom apps

More from The Register

next story
The agony and ecstasy of SteamOS: WHERE ARE MY GAMES?
And yes it does need a fat HDD (or SSD, it's cool with either)
Apple takes blade to 13-inch MacBook Pro with Retina display
Shaves price, not screen on mid-2014 model
Kate Bush: Don't make me HAVE CONTACT with your iPHONE
Can't face sea of wobbling fondle implements. What happened to lighters, eh?
Apple to build WORLD'S BIGGEST iStore in Dubai
It's not the size of your shiny-shiny...
Steve Jobs had BETTER BALLS than Atari, says Apple mouse designer
Xerox? Pff, not even in the same league as His Jobsiness
Apple analyst: fruity firm set to shift 75 million iPhones
We'll have some of whatever he's having please
TV transport tech, part 1: From server to sofa at the touch of a button
You won't believe how much goes into today's telly tech
prev story

Whitepapers

Implementing global e-invoicing with guaranteed legal certainty
Explaining the role local tax compliance plays in successful supply chain management and e-business and how leading global brands are addressing this.
Top 10 endpoint backup mistakes
Avoid the ten endpoint backup mistakes to ensure that your critical corporate data is protected and end user productivity is improved.
Top 8 considerations to enable and simplify mobility
In this whitepaper learn how to successfully add mobile capabilities simply and cost effectively.
Rethinking backup and recovery in the modern data center
Combining intelligence, operational analytics, and automation to enable efficient, data-driven IT organizations using the HP ABR approach.
Reg Reader Research: SaaS based Email and Office Productivity Tools
Read this Reg reader report which provides advice and guidance for SMBs towards the use of SaaS based email and Office productivity tools.