Intel builds software engine to shrink laptops and mobiles
Less becomes more
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Intel has given a glimpse of the software its building so mobile computers can detect and communicate with a variety of devices, reducing the size of machine you need to lug about.
Lester Memmott, a senior architect in Intel's software pathfinding and innovation group, has revealed the existence of an experimental context-aware computing engine that could provide the framework for this next generation of mobile devices and applications.
Memmott said his team has built a running prototype with a plug-in architecture that can accept data from a variety of different sources. The data schema is extensible so third-party developers can add further data sources. The context-aware computing engine prototype includes a data collection mechanism (called an aggregator) and a programmable analyzer that can take decisions based on the context data.
The idea is that if you walked into a coffee bar that has WiFi access and there's an HD screen then your mobile device could detect the screen and format data such as pictures to suit, and that you'd then be able to transmit and display these pictures.
Intel's so-called Carry Small, Live Large vision for mobile computing is built on context-aware concepts that have been developed during the last decade, and that it hopes will drive the idea of small yet powerful portable devices capable of working with keyboards, mice, audio systems, high-definition televisions and other external digital resources. Intel used last week's Intel Developers Forum in Shanghai, China, to describe CSLL.
Elsewhere, Intel is exploring a concept called Dynamic Composable Computing to enable mobile devices to link to available resources easily.
The big worry is that some folk might use this technology as a modern equivalent of the slide projector and bore us all stupid with their holiday snaps in bars and restaurants.
COMMENTS
Hmm, could be interesting..
Imagine a hypothetical situation. My mobile operator uses Phorm (I haven't heard of any mobile operators that do this, but it's feasible).
I start looking at some porn one day, then go out to meet a friend. I notice that the cafe we have agreed to meet in has a communal screen using this tech.
When she arrives, I want to show her a new web site I have found, and my phone screen is a little small, so I connect to the communal screen. All of a sudden, ads for loads of porn sites come up..
Anyone still think the tech is a good idea?
Ok, how about this? Someone writes a virus to exploit it. Your phone gets the virus, and starts making thousands of calls to premium rate phone lines, or sends 1000s of premium rate texts/messages.
Still think it's a good idea to use it?
Apart from that, what *exactly* does the system do that Bluetooth can't? OK, Bluetooth 1 doesn't have enough bandwidth for video streaming, but Bluetooth 2 does.
sharing or
communism!
Perhaps someone may well make this work, but to me it seems too hard to sort out all the social problems, like hogging the display, running down someone else's battery by offloading computations to them on the sly, stuff like that.
Dude...
>The big worry is that some folk might use this technology as a
> modern equivalent of the slide projector and bore us all stupid
> with their holiday snaps in bars and restaurants.®
Dude... if I could, I'd have my future Boss' PDA automatically display nudies everytime he passed a compatable screen. >WEG<

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