Feeds

O2 to launch Stella/Stellar in December

Carrier doesn't know Rs from elbows?

Business security measures using SSL

UK network operator O2 has announced that its latest XDA smartphone will be available next month - even though the company is unable to decide on the handset's name.

O2_stella
O2: is it 'Stellar' or is it 'Stella'

The 3G handset, which appears to be based on HTC's TyTN II design - reviewed here - is referred to as both the Stella and Stellar on its website.

However, the device runs on Windows Mobile 6 and has a 2.8in touchscreen. It’s also a quad-band GSM and 3G phone, with Wi-Fi connectivity and GPS navigation.

A three-megapixel camera and FM radio are built-in too. O2 hasn't said much else about the handset’s features, but if it's truly based on the TyTN II handset then it’ll incorporate Bluetooth 2.0 and a Micro SD card slot.

O2 hasn't given a price for the Stella handset yet either. But, it’s worth noting that a very similar looking rebranded HTC TyTN II is already available on T-Mobile as the MDA Vario III.

New hybrid storage solutions

Whitepapers

Providing a secure and efficient Helpdesk
A single remote control platform for user support is be key to providing an efficient helpdesk. Retain full control over the way in which screen and keystroke data is transmitted.
Saudi Petroleum chooses Tegile storage solution
A storage solution that addresses company growth and performance for business-critical applications of caseware archive and search along with other key operational systems.
Security and trust: The backbone of doing business over the internet
Explores the current state of website security and the contributions Symantec is making to help organizations protect critical data and build trust with customers.
Reg Reader Research: SaaS based Email and Office Productivity Tools
Read this Reg reader report which provides advice and guidance for SMBs towards the use of SaaS based email and Office productivity tools.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.