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Mobile games not bringing in the bucks

Worldwide revenue dips

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Revenue from mobile games slipped nine per cent during the second quarter to 30 June 2007, compared to an 11 per cent rise during the first - bad news for a market which constantly portrays itself as under-exploited.

The figures come from market analyst firm iSuppli, which attributes the drop to the fact that only a small proportion of mobile phone users ever buy a game, and those users saw nothing compelling during that period.

Certainly, iSuppli thinks this is a temporary blip, and is predicting the market will almost triple by 2011, to $6.6bn, as networked and location-aware games appeal to a wider demographic. ®

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