Feeds

Analysts talk telephone numbers on mobile games

Dot-com again

  • alert
  • submit to reddit

Intelligent flash storage arrays

Mobile and gaming - two platforms touted heavily by vendors and analysts as no brainer-target markets for the enterprising developer.

And why not? They represent the perfect storm of developers' own interests of building software, playing games, and shiny new gadgets that also happen play well broadly among consumers who have too much money to spend.

Mobile gaming could well be a lucrative area for software developers in the next few year. Exactly how lucrative, though, is questionable.

The bad news is the theoretically unstoppable market for mobile gaming actually fell in 2007. The good news is that the market for mobile gaming is set to grow from - er, 2007.

As ever, though, how much the market will actually grow depends on which analyst you listen to. Juniper Research has said the worldwide market will be worth $10bn by 2009 while iSuppli says it will be worth only $6.6bn by 2011. According to a report from Informa Telecoms and Media, published a couple of years ago, the mobile gaming market will be worth $11.186bn by 2010. Yet another by Global Industry Analysts predicted in July 2007 that the market would be worth $20bn by 2010.

OK, enough of the numbers. When they vary so widely it is hard to take them seriously and one is left with the feeling that market research on the tech industry is, by its very nature, optimistic about the future.

After all, what company is going to pay several thousand bucks/pounds/euros for a big fat research report with the headline Market for widgets set to decline to zero in five years

For more on mobile development, see Blognation's Mind the Gap Saturday: The mobile worlds of China and the West, this Saturday in Register Developer.

Security for virtualized datacentres

More from The Register

next story
TEEN RAMPAGE: Kids in iPhone 6 'Will it bend' YouTube 'prank'
iPhones bent in Norwich? As if the place wasn't weird enough
Crouching tiger, FAST ASLEEP dragon: Smugglers can't shift iPhone 6s
China's grey market reports 'sluggish' sales of Apple mobe
Sea-Me-We 5 construction starts
New sub cable to go live 2016
EE coughs to BROKEN data usage metrics BLUNDER that short-changes customers
Carrier apologises for 'inflated' measurements cockup
Comcast: Help, help, FCC. Netflix and pals are EXTORTIONISTS
The others guys are being mean so therefore ... monopoly all good, yeah?
Surprise: if you work from home you need the Internet
Buffer-rage sends Aussies out to experience road rage
EE buys 58 Phones 4u stores for £2.5m after picking over carcass
Operator says it will safeguard 359 jobs, plans lick of paint
prev story

Whitepapers

A strategic approach to identity relationship management
ForgeRock commissioned Forrester to evaluate companies’ IAM practices and requirements when it comes to customer-facing scenarios versus employee-facing ones.
Storage capacity and performance optimization at Mizuno USA
Mizuno USA turn to Tegile storage technology to solve both their SAN and backup issues.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?
Beginner's guide to SSL certificates
De-mystify the technology involved and give you the information you need to make the best decision when considering your online security options.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.