I found the hardest thing to do with the Remote was actually the simplest movement mode: using it as a pointer. You point the Remote at the screen - the sensor's calibrated simply by telling the Wii during the set-up process whether the detector is placed above or below your TV - but I found myself unconsciously tilting it toward the sensor instead and wondering why, in Call of Duty 3 I was staring at the ground. And the system is set so that it assumes you're holding the Remote at mid-chest height, as you might a regular TV remote.
The pointer's particularly sensitive too, so it's easy to send your on-screen cursor whizzing off past the edge of the display. On a computer, that leaves your cursor at the edge of the display, but the Wii gives no such point for your eyes to locate and fix upon - its cursor disappears into the virtual space around your TV. The Wii's settings menu allows you to adjust the sensor bar's sensitivity, which helps a little.
But again it's just a learning curve that you can climb. Whether you use the Remote's pointing control to aim your rifle in Call of Duty 3 or to move characters around the screen in Wii Play or The Legend of Zelda: Twilight Princess - a bizarre title that appears to be more about rounding up goats as battling fantasy beasts - you will get the hang of it. You're helped along the way with vibro-feedback and sounds: rumbles and beeps as the cursor passes over on-screen buttons and the like to help you navigate or to prompt you to press a key.
Visually, the Wii's graphics look a year or two behind the times. PC and Xbox 360 gamers might sneer at the Wii, but I found the lack of anti-aliasing and HD graphics no barrier to enjoying games on the Wii. It's about the experience not the details, and much of the experience comes from the Remote-controlled gameplay. That's not to say Wii's graphics aren't going to wow some folk, and we've probably not yet seen the titles that are going to stretch the Wii's ATI-designed Hollywood graphics chip to the full.
Specs aren't so important to some of us
I see a lot of people moaning about the lack of HD and comparitively low specs. Not all of us have the money to spend on a PS3 not to mention the additional hardware required to really appreciate it. A 720 HD LCD and a 5.1 surround sound setup arent exactly cheap, and neither is the PS3 itself.
The Wii is an attractive choice for anyone looking for a console for casual use. It's relatively inexpensive, with innovative (and not to mention fun) controls. The PS3's HD graphics and 5.1 surround sound might be really awesome for so-called hardcore gamers. Many of us are buying a Wii simply because its good clean fun. An absolutely perfect excuse to get the mates round with a few beers and some pizza.
Mario Kart is still a firm favourite with my friends after a night out. The Xbox usually sitting forlornly powered down on the next shelf.
A lot of the current high-def craze is really just fashion. Eyes have a limited resolution to start with and that resolution drops off rapidly at the periphery (and if stuff starts moving around). Our color resolution is also nothing like as good as black-and-white (brightness) resolution. TVs were designed around this knowledge, so while its neat to look at the textures of the clothing in a PS3's character in practice you won't notice it at normal viewing distances, particularily if you're fighting for your life!
What utter nonsense! I have a 2k LCD and the 360 is outstanding as would a ps3 hooked up. I work in the tv industry also. To say HDTV doesnt matter since you cant tell the differ is about the most dumb thing I have hear in years. YOU must be blinded by sheer wii ignorance!! its the only reason. 720 or 1080p are so sharp and vivid.
As for not seeing differencesin textures. lol omg are you for real. Your blind!
Wiii... a wiii behind
Nintendo is very far behind in terms of hardware specs. Anyone who says that does not matter should take a closer look at games like Gears of War (x360) on a 1080p TV and then try to play Mario. Nintendo games will look exquisitely bad in comprising.
The only thing that Nintendo has going for it is the new controller, and few good titles (Zelda, etc). I am very intrigued with the new controller, however at launch; there are simply no real killer games to sell it. Wii sports is fun enough but embarrassingly bad looking (why not just release the new controller for the gamecube if you plan on making games like this). I had high hopes for Red Steel, but… wow is that ever bad. I am yet to see a game rated 9/10.
Zelda, Mario and Metroid will only get you so far, and I would love to see more innovation on the kind of games are being released on Nintendo systems.
Innovation should not mean a MAJOR sacrifice in quality. I love the fact they have a new cool controller. At the same time they are pushing it along with substandard hardware that in no way can compete with other modern consoles. I would not mind if Nintendo was not quite as powerful as Xbox360/PS3, but it is almost an entire generation behind…. With more people getting HD TVs this will become more evident with time.