Feeds

Nvidia ships 'first' 80nm mobile graphics chip

GeForce Go 7700 to debut in Asus laptop

Choosing a cloud hosting partner with confidence

Nvidia has introduced what it claims is the first notebook-oriented graphics chip fabbed at 80nm, the mid-range GeForce Go 7700. It will initially feature in Asus A8 laptop family.

The GPU contains 12 pixel pipelines, four more than the 90nm GeForce Go 7600, which explains the new chip's higher fill rate - 5.4bn pixels per second to the 7600's 3.6bn. The two parts can both process 550m vertices every second, and they each have a 16GBps memory bandwidth, indicating identical RAM clock speeds. The 7700 connects to video memory across a 128-bit, dual-channel bus.

However, the 90nm GeForce Go 7600 GT runs to 19.2GBps, 6bn pixels per second and 610m vertices per second, so it clearly delivers greater performance than the new chip, despite the lower model number.

The 7700 supports DirectX 9 Shader Model 3.0, high-dynamic range lighting, H.264 video decode acceleraion, PureVideo, CineFX 4.0, and Windows Vista readiness - in short, everything you'd expect from a modern Nvidia GPU. ®

Intelligent flash storage arrays

Whitepapers

Cloud and hybrid-cloud data protection for VMware
Learn how quick and easy it is to configure backups and perform restores for VMware environments.
A strategic approach to identity relationship management
ForgeRock commissioned Forrester to evaluate companies’ IAM practices and requirements when it comes to customer-facing scenarios versus employee-facing ones.
High Performance for All
While HPC is not new, it has traditionally been seen as a specialist area – is it now geared up to meet more mainstream requirements?
Three 1TB solid state scorchers up for grabs
Big SSDs can be expensive but think big and think free because you could be the lucky winner of one of three 1TB Samsung SSD 840 EVO drives that we’re giving away worth over £300 apiece.
Security for virtualized datacentres
Legacy security solutions are inefficient due to the architectural differences between physical and virtual environments.